CMDR AlphaEpic11 profile
(Krait Mk II)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2,544,177,569 cr |
Credits spent on ships | 814,261,585 cr |
Credits spent on outfitting | 1,484,941,745 cr |
Credits spent on repairs | 12,489,266 cr |
Credits spent on fuel | 283,466 cr |
Credits spent on munitions | 1,149,790 cr |
Insurance claims | 47 |
Total claim costs | 182,162,638 cr |
Combat |
|
Bounties claimed | 922 |
Profit from bounties | 30,648,103 cr |
Combat bonds | 103 |
Profit from combat bonds | 3,153,050 cr |
Assassinations | 1 |
Profit from assassinations | 4,301,352 cr |
Highest single reward | 780,343 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 189 |
Lifetime fines value | 62,301 cr |
Bounties received/earned | 296 |
Lifetime bounty value | 644,445 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 56,595 cr |
Commodities smuggled | 7 |
Average profit | 14,149 cr |
Highest single transaction | 43,967 cr |
Trading |
|
Market network | 78 |
Trading profit | 201,593,741 cr |
Commodities traded | 87,141 |
Average profit | 733,068 cr |
Highest single transaction | 3,171,600 cr |
Mining |
|
Profits from mining | 5,084,162 cr |
Minerals refined | 611 |
Materials collected | 8,874 |
Exploration |
|
Systems visited | 13,215 |
Profits from exploration | 1,301,592,140 cr |
Level 2 detailed scans | 2,501 |
Level 3 detailed scans | 8,284 |
Highest payout | 4,650,323 cr |
Total hyperspace distance | 647,672 ly |
Total hyperspace jumps | 14,666 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 40,155.51 ly |
Max distance from Colonia | 29,714.34 ly |
Approximate time played | 6W 4D 7H 54M |
Passengers |
|
Total bulk passengers delivered | 852 |
Total VIPs delivered | 1,203 |
Total delivered | 2,055 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 6,057 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 540 |
Grade 1 upgrades generated | 138 |
Grade 2 upgrades generated | 71 |
Grade 3 upgrades generated | 141 |
Grade 4 upgrades generated | 79 |
Grade 5 upgrades generated | 111 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 44M 6S |
Time in gunner role | 1M 40S |