CMDR Quasarkhan profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,232,648,975 cr |
Credits spent on ships | 1,244,077,301 cr |
Credits spent on outfitting | 2,780,337,415 cr |
Credits spent on repairs | 29,491,799 cr |
Credits spent on fuel | 1,600,038 cr |
Credits spent on munitions | 2,642,831 cr |
Insurance claims | 82 |
Total claim costs | 222,467,492 cr |
Combat |
|
Bounties claimed | 3,855 |
Profit from bounties | 228,740,556 cr |
Combat bonds | 2,145 |
Profit from combat bonds | 66,401,188 cr |
Assassinations | 114 |
Profit from assassinations | 188,782,725 cr |
Highest single reward | 1,507,096 cr |
Skimmers killed | 257 |
Crime |
|
Fines issued | 349 |
Lifetime fines value | 6,362,630 cr |
Bounties received/earned | 981 |
Lifetime bounty value | 1,516,985 cr |
Highest bounty issued | 13,405 cr |
Smuggling |
|
Black market network | 32 |
Black market profit | 8,634,743 cr |
Commodities smuggled | 4,298 |
Average profit | 107,934 cr |
Highest single transaction | 1,205,568 cr |
Trading |
|
Market network | 218 |
Trading profit | 2,511,137,019 cr |
Commodities traded | 171,414 |
Average profit | 1,740,220 cr |
Highest single transaction | 210,725,512 cr |
Mining |
|
Profits from mining | 2,329,314,642 cr |
Minerals refined | 3,259 |
Materials collected | 19,787 |
Exploration |
|
Systems visited | 8,266 |
Profits from exploration | 166,104,461 cr |
Level 2 detailed scans | 4,559 |
Level 3 detailed scans | 5,121 |
Highest payout | 3,619,280 cr |
Total hyperspace distance | 323,945 ly |
Total hyperspace jumps | 17,035 |
Max distance from start | 19,700.53 ly |
Max distance from Sol | 19,720.88 ly |
Max distance from Colonia | 23,936.99 ly |
Approximate time played | 14W 5D 4H 56M |
Passengers |
|
Total bulk passengers delivered | 976 |
Total VIPs delivered | 434 |
Total delivered | 1,410 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 82,185 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3,429 |
Grade 1 upgrades generated | 354 |
Grade 2 upgrades generated | 294 |
Grade 3 upgrades generated | 664 |
Grade 4 upgrades generated | 703 |
Grade 5 upgrades generated | 1,414 |
Crew |
|
Crew credits earned | 525,906,028 cr |
Crew hired | 14 |
Crew fired | 10 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 8H 43M 19S |
Time in gunner role | 20M 44S |
Time in fighter con role | 47M 38S |
Total credits accrued | 2,006,635 cr |