CMDR kaiidth profile
(Fer-de-Lance)
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 1,088,959,995 cr |
Credits spent on ships | 424,788,284 cr |
Credits spent on outfitting | 624,456,080 cr |
Credits spent on repairs | 3,219,121 cr |
Credits spent on fuel | 138,184 cr |
Credits spent on munitions | 1,442,108 cr |
Insurance claims | 60 |
Total claim costs | 61,016,341 cr |
Combat |
|
Bounties claimed | 979 |
Profit from bounties | 19,075,298 cr |
Combat bonds | 98 |
Profit from combat bonds | 3,375,737 cr |
Assassinations | 11 |
Profit from assassinations | 1,007,156 cr |
Highest single reward | 407,144 cr |
Skimmers killed | 305 |
Crime |
|
Fines issued | 86 |
Lifetime fines value | 266,906 cr |
Bounties received/earned | 258 |
Lifetime bounty value | 475,210 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 824,193 cr |
Commodities smuggled | 227 |
Average profit | 8,410 cr |
Highest single transaction | 82,080 cr |
Trading |
|
Market network | 204 |
Trading profit | 969,554,117 cr |
Commodities traded | 7,619 |
Average profit | 1,251,038 cr |
Highest single transaction | 114,313,716 cr |
Mining |
|
Profits from mining | 962,486,531 cr |
Minerals refined | 2,647 |
Materials collected | 21,574 |
Exploration |
|
Systems visited | 1,435 |
Profits from exploration | 187,900,326 cr |
Level 2 detailed scans | 4,672 |
Level 3 detailed scans | 6,295 |
Highest payout | 5,287,292 cr |
Total hyperspace distance | 40,178 ly |
Total hyperspace jumps | 2,461 |
Max distance from start | 5,441.92 ly |
Max distance from Sol | 5,490.41 ly |
Max distance from Colonia | 22,281.18 ly |
Approximate time played | 10W 4D 5H 22M |
Search and Rescue |
|
Total items rescued | 148 |
Total profit | 1,748,495 cr |
Total rescue transactions | 52 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,644 |
Grade 1 upgrades generated | 281 |
Grade 2 upgrades generated | 355 |
Grade 3 upgrades generated | 403 |
Grade 4 upgrades generated | 354 |
Grade 5 upgrades generated | 251 |
Crew |
|
Crew credits earned | 88,023,105 cr |
Crew hired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 7M 47S |