CMDR WKD profile
(Fer-de-Lance)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,983,953,609 cr |
Credits spent on ships | 2,344,980,978 cr |
Credits spent on outfitting | 3,745,834,796 cr |
Credits spent on repairs | 14,010,322 cr |
Credits spent on fuel | 274,132 cr |
Credits spent on munitions | 1,762,059 cr |
Insurance claims | 73 |
Total claim costs | 211,329,698 cr |
Combat |
|
Bounties claimed | 1,589 |
Profit from bounties | 96,709,794 cr |
Combat bonds | 160 |
Profit from combat bonds | 6,108,918 cr |
Assassinations | 3 |
Profit from assassinations | 358,822 cr |
Highest single reward | 492,817 cr |
Skimmers killed | 1,159 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 495,700 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 46,730 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 120,180 cr |
Commodities smuggled | 7 |
Average profit | 20,030 cr |
Highest single transaction | 41,850 cr |
Trading |
|
Market network | 58 |
Trading profit | 92,820,536 cr |
Commodities traded | 12,916 |
Average profit | 192,974 cr |
Highest single transaction | 19,020,288 cr |
Mining |
|
Profits from mining | 40,598,816 cr |
Minerals refined | 3,538 |
Materials collected | 11,198 |
Exploration |
|
Systems visited | 4,446 |
Profits from exploration | 207,085,690 cr |
Level 2 detailed scans | 52 |
Level 3 detailed scans | 1,286 |
Highest payout | 3,266,943 cr |
Total hyperspace distance | 247,722 ly |
Total hyperspace jumps | 5,887 |
Max distance from start | 21,930.99 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 23,914.16 ly |
Approximate time played | 7W 1D 20H 6M |
Passengers |
|
Total bulk passengers delivered | 2,564 |
Total VIPs delivered | 4,478 |
Total delivered | 7,042 |
Total ejected | 451 |
Search and Rescue |
|
Total items rescued | 1,170 |
Total profit | 42,655,823 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,484 |
Grade 1 upgrades generated | 394 |
Grade 2 upgrades generated | 259 |
Grade 3 upgrades generated | 337 |
Grade 4 upgrades generated | 322 |
Grade 5 upgrades generated | 172 |
Crew |
|
Crew credits earned | 14,011,145 cr |
Crew hired | 9 |
Crew fired | 9 |
Multi-Crew |
|
Total time in multi-crew | 10H 27M 23S |
Time in gunner role | 26M 6S |
Time in fighter con role | 2H 30M 23S |
Total credits accrued | 4,771,168 cr |
Total fines accrued | 2,029,925 cr |