CMDR Red1tus profile
(Federal Corvette)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4,116,021,705 cr |
Credits spent on ships | 4,463,278,707 cr |
Credits spent on outfitting | 13,071,025,150 cr |
Credits spent on repairs | 54,650,876 cr |
Credits spent on fuel | 881,547 cr |
Credits spent on munitions | 7,937,665 cr |
Insurance claims | 123 |
Total claim costs | 196,611,572 cr |
Combat |
|
Bounties claimed | 7,930 |
Profit from bounties | 536,569,743 cr |
Combat bonds | 2,998 |
Profit from combat bonds | 95,699,591 cr |
Assassinations | 40 |
Profit from assassinations | 28,776,003 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 776 |
Crime |
|
Fines issued | 612 |
Lifetime fines value | 681,667 cr |
Bounties received/earned | 1,563 |
Lifetime bounty value | 1,306,585 cr |
Highest bounty issued | 14,965 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 2,522,112 cr |
Commodities smuggled | 483 |
Average profit | 81,358 cr |
Highest single transaction | 1,199,536 cr |
Trading |
|
Market network | 149 |
Trading profit | 1,400,629,194 cr |
Commodities traded | 80,864 |
Average profit | 2,266,390 cr |
Highest single transaction | 221,906,832 cr |
Mining |
|
Profits from mining | 1,129,001,989 cr |
Minerals refined | 5,240 |
Materials collected | 12,722 |
Exploration |
|
Systems visited | 8,930 |
Profits from exploration | 149,341,970 cr |
Level 2 detailed scans | 4,508 |
Level 3 detailed scans | 25,340 |
Highest payout | 3,718,229 cr |
Total hyperspace distance | 397,468 ly |
Total hyperspace jumps | 13,547 |
Max distance from start | 22,756.29 ly |
Max distance from Sol | 22,822.68 ly |
Max distance from Colonia | 23,383.25 ly |
Approximate time played | 12W 1D 4H 37M |
Passengers |
|
Total bulk passengers delivered | 1,548 |
Total VIPs delivered | 1,455 |
Total delivered | 3,003 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 274,329 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1,186 |
Grade 1 upgrades generated | 600 |
Grade 2 upgrades generated | 186 |
Grade 3 upgrades generated | 217 |
Grade 4 upgrades generated | 101 |
Grade 5 upgrades generated | 82 |
Crew |
|
Crew credits earned | 361,329,565 cr |
Crew hired | 70 |
Crew fired | 64 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 53M 45S |
Time in gunner role | 1H 50M 40S |
Time in fighter con role | 19M 57S |
Total credits accrued | 2,554,215 cr |