CMDR I.KG40_Spot profile
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 3,361,723,152 cr |
Credits spent on ships | 935,970,844 cr |
Credits spent on outfitting | 1,870,657,215 cr |
Credits spent on repairs | 4,270,672 cr |
Credits spent on fuel | 563,346 cr |
Credits spent on munitions | 368,821 cr |
Insurance claims | 17 |
Total claim costs | 75,242,856 cr |
Combat |
|
Bounties claimed | 242 |
Profit from bounties | 11,527,322 cr |
Combat bonds | 123 |
Profit from combat bonds | 5,104,293 cr |
Assassinations | 15 |
Profit from assassinations | 2,370,171 cr |
Highest single reward | 637,645 cr |
Skimmers killed | 171 |
Crime |
|
Fines issued | 84 |
Lifetime fines value | 476,959 cr |
Bounties received/earned | 204 |
Lifetime bounty value | 70,140 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 670,933 cr |
Commodities smuggled | 163 |
Average profit | 74,548 cr |
Highest single transaction | 208,689 cr |
Trading |
|
Market network | 189 |
Trading profit | 3,333,747,917 cr |
Commodities traded | 29,644 |
Average profit | 5,737,948 cr |
Highest single transaction | 414,033,408 cr |
Mining |
|
Profits from mining | 3,269,657,841 cr |
Minerals refined | 4,545 |
Materials collected | 7,570 |
Exploration |
|
Systems visited | 1,883 |
Profits from exploration | 56,783,092 cr |
Level 2 detailed scans | 1,927 |
Level 3 detailed scans | 2,002 |
Highest payout | 2,430,540 cr |
Total hyperspace distance | 63,340 ly |
Total hyperspace jumps | 3,089 |
Max distance from start | 918.67 ly |
Max distance from Sol | 871.24 ly |
Max distance from Colonia | 22,435.84 ly |
Approximate time played | 5W 3D 5H 12M |
Passengers |
|
Total bulk passengers delivered | 5,677 |
Total VIPs delivered | 101 |
Total delivered | 5,778 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 396,965 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 323 |
Grade 1 upgrades generated | 94 |
Grade 2 upgrades generated | 90 |
Grade 3 upgrades generated | 71 |
Grade 4 upgrades generated | 36 |
Grade 5 upgrades generated | 32 |
Crew |
|
Crew credits earned | 171,821,048 cr |
Crew hired | 5 |
Crew fired | 4 |