CMDR Cmdr_Wilkie profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 10,951,565,315 cr |
Credits spent on ships | 1,161,686,478 cr |
Credits spent on outfitting | 3,898,225,264 cr |
Credits spent on repairs | 24,607,983 cr |
Credits spent on fuel | 1,864,677 cr |
Credits spent on munitions | 689,080 cr |
Insurance claims | 47 |
Total claim costs | 281,949,600 cr |
Combat |
|
Bounties claimed | 2,736 |
Profit from bounties | 64,672,963 cr |
Combat bonds | 273 |
Profit from combat bonds | 5,538,036 cr |
Assassinations | 133 |
Profit from assassinations | 9,574,864 cr |
Highest single reward | 628,980 cr |
Skimmers killed | 188 |
Crime |
|
Fines issued | 197 |
Lifetime fines value | 11,963,808 cr |
Bounties received/earned | 136 |
Lifetime bounty value | 347,670 cr |
Highest bounty issued | 24,340 cr |
Smuggling |
|
Black market network | 31 |
Black market profit | 1,025,787 cr |
Commodities smuggled | 929 |
Average profit | 18,318 cr |
Highest single transaction | 245,456 cr |
Trading |
|
Market network | 1,057 |
Trading profit | 12,633,473,491 cr |
Commodities traded | 633,730 |
Average profit | 3,200,779 cr |
Highest single transaction | 536,480,910 cr |
Mining |
|
Profits from mining | 3,167,714,502 cr |
Minerals refined | 12,011 |
Materials collected | 22,770 |
Exploration |
|
Systems visited | 22,160 |
Profits from exploration | 3,718,800,481 cr |
Level 2 detailed scans | 161,816 |
Level 3 detailed scans | 303,914 |
Highest payout | 18,655,515 cr |
Total hyperspace distance | 881,765 ly |
Total hyperspace jumps | 30,470 |
Max distance from start | 65,236.33 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 48,029.90 ly |
Approximate time played | 24W 1D 1M |
Passengers |
|
Total bulk passengers delivered | 2,706 |
Total VIPs delivered | 567 |
Total delivered | 3,273 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 120,594 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,555 |
Grade 1 upgrades generated | 253 |
Grade 2 upgrades generated | 228 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 335 |
Grade 5 upgrades generated | 406 |
Crew |
|
Crew credits earned | 1,159,515,752 cr |
Crew hired | 6 |
Crew lost | 6 |