CMDR Ithiria profile
![](/img/users/default.png?v=1548248885)
(Federal Corvette)
![](/img/ships/128049369/federation_corvette_tactical_grey.jpg)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 928,861,254 cr |
Credits spent on ships | 353,990,204 cr |
Credits spent on outfitting | 667,213,397 cr |
Credits spent on repairs | 1,187,856 cr |
Credits spent on fuel | 67,573 cr |
Credits spent on munitions | 394,943 cr |
Insurance claims | 4 |
Total claim costs | 2,925,225 cr |
Combat |
|
Bounties claimed | 229 |
Profit from bounties | 11,459,972 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 129,099 cr |
Highest single reward | 318,910 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 889,019 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 30,400 cr |
Highest bounty issued | 24,200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 41,201 cr |
Commodities smuggled | 6 |
Average profit | 6,867 cr |
Highest single transaction | 10,708 cr |
Trading |
|
Market network | 11 |
Trading profit | 616,042,791 cr |
Commodities traded | 1,192 |
Average profit | 9,778,457 cr |
Highest single transaction | 293,798,229 cr |
Mining |
|
Profits from mining | 622,070,058 cr |
Minerals refined | 1,037 |
Materials collected | 4,639 |
Exploration |
|
Systems visited | 1,610 |
Profits from exploration | 206,138,541 cr |
Level 2 detailed scans | 1,921 |
Level 3 detailed scans | 2,711 |
Highest payout | 4,240,551 cr |
Total hyperspace distance | 33,461 ly |
Total hyperspace jumps | 2,149 |
Max distance from start | 2,764.43 ly |
Max distance from Sol | 2,790.02 ly |
Max distance from Colonia | 22,354.89 ly |
Approximate time played | 1W 4D 18H 16M |
Passengers |
|
Total bulk passengers delivered | 19 |
Total VIPs delivered | 24 |
Total delivered | 43 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 320 |
Grade 1 upgrades generated | 139 |
Grade 2 upgrades generated | 104 |
Grade 3 upgrades generated | 59 |
Grade 4 upgrades generated | 18 |
Crew |
|
Crew credits earned | 84,213,678 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 22M 23S |
Time in gunner role | 1H 2M 51S |