CMDR Feiercrack profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16,470,497,293 cr |
Credits spent on ships | 1,832,135,653 cr |
Credits spent on outfitting | 7,486,259,968 cr |
Credits spent on repairs | 46,002,624 cr |
Credits spent on fuel | 637,081 cr |
Credits spent on munitions | 2,364,147 cr |
Insurance claims | 69 |
Total claim costs | 632,272,437 cr |
Combat |
|
Bounties claimed | 6,466 |
Profit from bounties | 1,427,427,227 cr |
Combat bonds | 1,569 |
Profit from combat bonds | 47,786,699 cr |
Assassinations | 7 |
Profit from assassinations | 5,573,625 cr |
Highest single reward | 329,925 cr |
Skimmers killed | 113 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 238,377 cr |
Bounties received/earned | 176 |
Lifetime bounty value | 35,359,510 cr |
Highest bounty issued | 3,290,100 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 704,862 cr |
Commodities smuggled | 49 |
Average profit | 37,098 cr |
Highest single transaction | 277,729 cr |
Trading |
|
Market network | 96 |
Trading profit | 7,576,293,637 cr |
Commodities traded | 62,515 |
Average profit | 16,223,327 cr |
Highest single transaction | 880,558,524 cr |
Mining |
|
Profits from mining | 3,409,530,260 cr |
Minerals refined | 3,433 |
Materials collected | 19,671 |
Exploration |
|
Systems visited | 7,527 |
Profits from exploration | 529,741,342 cr |
Level 2 detailed scans | 8,145 |
Level 3 detailed scans | 12,056 |
Highest payout | 15,929,846 cr |
Total hyperspace distance | 888,444 ly |
Total hyperspace jumps | 9,850 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 12W 1D 19H 41M |
Passengers |
|
Total bulk passengers delivered | 6,666 |
Total VIPs delivered | 1,576 |
Total delivered | 8,242 |
Total ejected | 256 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 199,308 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,872 |
Grade 1 upgrades generated | 296 |
Grade 2 upgrades generated | 281 |
Grade 3 upgrades generated | 347 |
Grade 4 upgrades generated | 394 |
Grade 5 upgrades generated | 554 |
Crew |
|
Crew credits earned | 4,190,285,793 cr |
Crew hired | 13 |
Crew fired | 10 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 4H 31M 56S |
Time in gunner role | 7M 52S |
Time in fighter con role | 2M 35S |