CMDR Hetork Tesser profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14,200,574,049 cr |
Credits spent on ships | 2,637,193,877 cr |
Credits spent on outfitting | 5,137,570,433 cr |
Credits spent on repairs | 20,616,577 cr |
Credits spent on fuel | 655,423 cr |
Credits spent on munitions | 2,420,936 cr |
Insurance claims | 45 |
Total claim costs | 181,312,867 cr |
Combat |
|
Bounties claimed | 7,459 |
Profit from bounties | 594,718,680 cr |
Combat bonds | 1,920 |
Profit from combat bonds | 1,669,676,669 cr |
Assassinations | 8 |
Profit from assassinations | 4,730,333 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 163 |
Crime |
|
Fines issued | 236 |
Lifetime fines value | 596,262 cr |
Bounties received/earned | 335 |
Lifetime bounty value | 307,605 cr |
Highest bounty issued | 12,960 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 7,245,933 cr |
Commodities smuggled | 1,030 |
Average profit | 226,435 cr |
Highest single transaction | 6,962,400 cr |
Trading |
|
Market network | 230 |
Trading profit | 11,298,371,401 cr |
Commodities traded | 215,256 |
Average profit | 6,259,486 cr |
Highest single transaction | 341,389,440 cr |
Mining |
|
Profits from mining | 5,473,978,510 cr |
Minerals refined | 3,544 |
Materials collected | 33,610 |
Exploration |
|
Systems visited | 2,813 |
Profits from exploration | 187,641,249 cr |
Level 2 detailed scans | 9,177 |
Level 3 detailed scans | 8,999 |
Highest payout | 7,822,610 cr |
Total hyperspace distance | 175,273 ly |
Total hyperspace jumps | 6,815 |
Max distance from start | 21,930.99 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 23,502.87 ly |
Approximate time played | 12W 1D 8H 43M |
Passengers |
|
Total bulk passengers delivered | 9,038 |
Total VIPs delivered | 1,299 |
Total delivered | 10,337 |
Total ejected | 140 |
Search and Rescue |
|
Total items rescued | 961 |
Total profit | 35,197,374 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3,665 |
Grade 1 upgrades generated | 904 |
Grade 2 upgrades generated | 706 |
Grade 3 upgrades generated | 952 |
Grade 4 upgrades generated | 730 |
Grade 5 upgrades generated | 373 |
Crew |
|
Crew credits earned | 994,628,148 cr |
Crew hired | 17 |
Crew fired | 14 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 14H 42M 23S |
Time in gunner role | 17M 20S |