CMDR I DON'T CARE profile
(Anaconda)
Federation: Lieutenant
Empire: Viscount
Balance |
|
---|---|
Current assets | 578,929,003 cr |
Credits spent on ships | 200,058,872 cr |
Credits spent on outfitting | 223,839,921 cr |
Credits spent on repairs | 2,725,215 cr |
Credits spent on fuel | 111,134 cr |
Credits spent on munitions | 143,573 cr |
Insurance claims | 17 |
Total claim costs | 22,394,964 cr |
Combat |
|
Bounties claimed | 299 |
Profit from bounties | 6,274,577 cr |
Combat bonds | 11 |
Profit from combat bonds | 288,600 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 176,380 cr |
Skimmers killed | 49 |
Crime |
|
Fines issued | 99 |
Lifetime fines value | 62,006 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 37,340 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 1,251,556 cr |
Commodities smuggled | 444 |
Average profit | 54,415 cr |
Highest single transaction | 694,528 cr |
Trading |
|
Market network | 103 |
Trading profit | 181,537,340 cr |
Commodities traded | 25,835 |
Average profit | 425,146 cr |
Highest single transaction | 14,373,072 cr |
Mining |
|
Profits from mining | 36,178 cr |
Minerals refined | 16 |
Materials collected | 2,043 |
Exploration |
|
Systems visited | 1,559 |
Profits from exploration | 18,099,391 cr |
Level 2 detailed scans | 432 |
Level 3 detailed scans | 530 |
Highest payout | 555,947 cr |
Total hyperspace distance | 34,077 ly |
Total hyperspace jumps | 2,238 |
Max distance from start | 5,169.75 ly |
Max distance from Sol | 5,230.96 ly |
Max distance from Colonia | 22,747.18 ly |
Approximate time played | 2W 1D 4H |
Passengers |
|
Total bulk passengers delivered | 17,773 |
Total VIPs delivered | 9 |
Total delivered | 17,782 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 59 |
Grade 1 upgrades generated | 19 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 12 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 9,148,699 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 13M 11S |
Time in gunner role | 20M 20S |
Time in fighter con role | 26M 7S |
Total credits accrued | 696,204 cr |