CMDR Max Wells profile
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,698,794,353 cr |
Credits spent on ships | 1,824,492,489 cr |
Credits spent on outfitting | 3,255,801,065 cr |
Credits spent on repairs | 129,527,097 cr |
Credits spent on fuel | 1,015,135 cr |
Credits spent on munitions | 6,248,431 cr |
Insurance claims | 173 |
Total claim costs | 1,391,154,666 cr |
Combat |
|
Bounties claimed | 3,041 |
Profit from bounties | 247,944,410 cr |
Combat bonds | 3,159 |
Profit from combat bonds | 4,726,274,727 cr |
Assassinations | 35 |
Profit from assassinations | 49,022,398 cr |
Highest single reward | 1,342,400 cr |
Skimmers killed | 107 |
Crime |
|
Fines issued | 692 |
Lifetime fines value | 280,427,514 cr |
Bounties received/earned | 1,161 |
Lifetime bounty value | 10,168,285 cr |
Highest bounty issued | 1,736,100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 534,183,414 cr |
Commodities smuggled | 78,414 |
Average profit | 1,552,859 cr |
Highest single transaction | 12,332,320 cr |
Trading |
|
Market network | 106 |
Trading profit | 8,242,609,469 cr |
Commodities traded | 113,734 |
Average profit | 13,692,042 cr |
Highest single transaction | 318,696,768 cr |
Mining |
|
Profits from mining | 7,185,962,807 cr |
Minerals refined | 2,960 |
Materials collected | 23,022 |
Exploration |
|
Systems visited | 11,511 |
Profits from exploration | 843,330,391 cr |
Level 2 detailed scans | 30,589 |
Level 3 detailed scans | 55,944 |
Highest payout | 13,229,553 cr |
Total hyperspace distance | 676,612 ly |
Total hyperspace jumps | 15,239 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 19W 2D 5H 33M |
Passengers |
|
Total bulk passengers delivered | 6,131 |
Total VIPs delivered | 254 |
Total delivered | 6,385 |
Total ejected | 739 |
Search and Rescue |
|
Total items rescued | 58 |
Total profit | 1,070,290 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,669 |
Grade 1 upgrades generated | 411 |
Grade 2 upgrades generated | 446 |
Grade 3 upgrades generated | 610 |
Grade 4 upgrades generated | 621 |
Grade 5 upgrades generated | 581 |
Crew |
|
Crew credits earned | 141,162,322 cr |
Crew hired | 35 |
Crew fired | 24 |
Crew lost | 15 |
Multi-Crew |
|
Total time in multi-crew | 2D 3H 12M 2S |
Time in gunner role | 14H 38M 21S |
Time in fighter con role | 1H 41M 4S |
Total credits accrued | 40,812,885 cr |
Total fines accrued | 1,693,237 cr |