CMDR Sidior Casap profile
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 715,932,915 cr |
Credits spent on ships | 133,209,055 cr |
Credits spent on outfitting | 111,459,859 cr |
Credits spent on repairs | 203,233 cr |
Credits spent on fuel | 21,000 cr |
Credits spent on munitions | 36,517 cr |
Insurance claims | 6 |
Total claim costs | 61,216 cr |
Combat |
|
Bounties claimed | 251 |
Profit from bounties | 5,756,104 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 85,887 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 300 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 865 cr |
Highest bounty issued | 255 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 9 |
Trading profit | 368,289,367 cr |
Commodities traded | 1,101 |
Average profit | 6,696,170 cr |
Highest single transaction | 205,740,663 cr |
Mining |
|
Profits from mining | 368,263,290 cr |
Minerals refined | 1,102 |
Materials collected | 2,389 |
Exploration |
|
Systems visited | 3,874 |
Profits from exploration | 286,565,695 cr |
Level 2 detailed scans | 1,637 |
Level 3 detailed scans | 1,712 |
Highest payout | 4,816,454 cr |
Total hyperspace distance | 185,230 ly |
Total hyperspace jumps | 4,038 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 1W 2D 13H 51M |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 86 |
Grade 1 upgrades generated | 46 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 10 |
Grade 5 upgrades generated | 17 |
Multi-Crew |
|
Total time in multi-crew | 19S |