CMDR mls profile
(Anaconda)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 3,684,036,688 cr |
Credits spent on ships | 767,383,511 cr |
Credits spent on outfitting | 1,293,002,030 cr |
Credits spent on repairs | 18,063,208 cr |
Credits spent on fuel | 792,486 cr |
Credits spent on munitions | 1,283,001 cr |
Insurance claims | 26 |
Total claim costs | 107,723,620 cr |
Combat |
|
Bounties claimed | 5,694 |
Profit from bounties | 951,682,577 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 1,250,627 cr |
Highest single reward | 573,742 cr |
Skimmers killed | 66 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 25,168,012 cr |
Bounties received/earned | 82 |
Lifetime bounty value | 82,255 cr |
Highest bounty issued | 7,205 cr |
Smuggling |
|
Black market network | 27 |
Black market profit | 278,154,802 cr |
Commodities smuggled | 5,835 |
Average profit | 3,476,935 cr |
Highest single transaction | 26,463,024 cr |
Trading |
|
Market network | 99 |
Trading profit | 298,611,384 cr |
Commodities traded | 112,329 |
Average profit | 555,040 cr |
Highest single transaction | 8,187,608 cr |
Mining |
|
Profits from mining | 679,037 cr |
Minerals refined | 532 |
Materials collected | 16,325 |
Exploration |
|
Systems visited | 16,046 |
Profits from exploration | 768,741,966 cr |
Level 2 detailed scans | 10,824 |
Level 3 detailed scans | 16,303 |
Highest payout | 11,867,869 cr |
Total hyperspace distance | 572,112 ly |
Total hyperspace jumps | 19,511 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 5D 4H 2M |
Passengers |
|
Total bulk passengers delivered | 951 |
Total VIPs delivered | 38 |
Total delivered | 989 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 295,694 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,746 |
Grade 1 upgrades generated | 939 |
Grade 2 upgrades generated | 155 |
Grade 3 upgrades generated | 166 |
Grade 4 upgrades generated | 201 |
Grade 5 upgrades generated | 285 |
Crew |
|
Crew credits earned | 187,563,752 cr |
Crew hired | 51 |
Crew fired | 49 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 46M 33S |