CMDR Mel Tengille profile
(Asp Explorer)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2,660,531,020 cr |
Credits spent on ships | 839,223,095 cr |
Credits spent on outfitting | 1,942,688,285 cr |
Credits spent on repairs | 3,633,467 cr |
Credits spent on fuel | 136,707 cr |
Credits spent on munitions | 889,256 cr |
Insurance claims | 28 |
Total claim costs | 46,205,180 cr |
Combat |
|
Bounties claimed | 294 |
Profit from bounties | 16,354,320 cr |
Combat bonds | 270 |
Profit from combat bonds | 7,293,440 cr |
Assassinations | 1 |
Profit from assassinations | 193,641 cr |
Highest single reward | 425,774 cr |
Skimmers killed | 1,136 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 1,034,880 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 27,700 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 36,161 cr |
Commodities smuggled | 8 |
Average profit | 6,027 cr |
Highest single transaction | 12,852 cr |
Trading |
|
Market network | 66 |
Trading profit | 769,540,154 cr |
Commodities traded | 29,028 |
Average profit | 2,331,940 cr |
Highest single transaction | 264,458,376 cr |
Mining |
|
Profits from mining | 622,065,717 cr |
Minerals refined | 993 |
Materials collected | 5,763 |
Exploration |
|
Systems visited | 5,091 |
Profits from exploration | 478,519,175 cr |
Level 2 detailed scans | 16,165 |
Level 3 detailed scans | 16,735 |
Highest payout | 2,912,170 cr |
Total hyperspace distance | 224,890 ly |
Total hyperspace jumps | 6,103 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 27,249.69 ly |
Approximate time played | 2W 4D 16H 42M |
Passengers |
|
Total bulk passengers delivered | 941 |
Total VIPs delivered | 933 |
Total delivered | 1,874 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 147,369 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1,100 |
Grade 1 upgrades generated | 311 |
Grade 2 upgrades generated | 288 |
Grade 3 upgrades generated | 325 |
Grade 4 upgrades generated | 125 |
Grade 5 upgrades generated | 51 |
Crew |
|
Crew credits earned | 48,491,814 cr |
Crew hired | 12 |
Crew fired | 11 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 8M 49S |
Time in fighter con role | 1H 4M 56S |
Total credits accrued | 659,419 cr |