CMDR Aldarim profile
(Anaconda)
Federation: Cadet
Empire: Duke
Balance |
|
---|---|
Current assets | 2,870,601,217 cr |
Credits spent on ships | 2,005,532,285 cr |
Credits spent on outfitting | 3,220,476,964 cr |
Credits spent on repairs | 22,133,874 cr |
Credits spent on fuel | 735,736 cr |
Credits spent on munitions | 1,810,983 cr |
Insurance claims | 34 |
Total claim costs | 77,456,368 cr |
Combat |
|
Bounties claimed | 4,133 |
Profit from bounties | 252,198,426 cr |
Combat bonds | 2,307 |
Profit from combat bonds | 75,662,372 cr |
Assassinations | 40 |
Profit from assassinations | 19,201,474 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 214 |
Crime |
|
Fines issued | 120 |
Lifetime fines value | 75,589 cr |
Bounties received/earned | 373 |
Lifetime bounty value | 424,295 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 593,127 cr |
Commodities smuggled | 305 |
Average profit | 11,863 cr |
Highest single transaction | 112,050 cr |
Trading |
|
Market network | 193 |
Trading profit | 201,909,131 cr |
Commodities traded | 72,177 |
Average profit | 203,128 cr |
Highest single transaction | 24,211,760 cr |
Mining |
|
Profits from mining | 84,475,956 cr |
Minerals refined | 4,834 |
Materials collected | 17,968 |
Exploration |
|
Systems visited | 12,138 |
Profits from exploration | 461,094,089 cr |
Level 2 detailed scans | 10,593 |
Level 3 detailed scans | 15,164 |
Highest payout | 15,283,637 cr |
Total hyperspace distance | 577,119 ly |
Total hyperspace jumps | 15,566 |
Max distance from start | 27,156.34 ly |
Max distance from Sol | 27,082.22 ly |
Max distance from Colonia | 46,142.33 ly |
Approximate time played | 13W 3D 14H 14M |
Passengers |
|
Total bulk passengers delivered | 256 |
Total VIPs delivered | 4,036 |
Total delivered | 4,292 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 305,413 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,106 |
Grade 1 upgrades generated | 399 |
Grade 2 upgrades generated | 161 |
Grade 3 upgrades generated | 175 |
Grade 4 upgrades generated | 215 |
Grade 5 upgrades generated | 156 |
Crew |
|
Crew credits earned | 140,781,746 cr |
Crew hired | 21 |
Crew fired | 17 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 6H 38M 10S |
Time in gunner role | 2H 34M 37S |
Time in fighter con role | 4M 12S |
Total credits accrued | 243,632 cr |