CMDR DeadMeatGF profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16,690,138,857 cr |
Credits spent on ships | 1,420,003,714 cr |
Credits spent on outfitting | 3,089,217,077 cr |
Credits spent on repairs | 74,473,615 cr |
Credits spent on fuel | 3,184,800 cr |
Credits spent on munitions | 4,454,978 cr |
Insurance claims | 105 |
Total claim costs | 501,383,032 cr |
Combat |
|
Bounties claimed | 14,888 |
Profit from bounties | 394,709,657 cr |
Combat bonds | 758 |
Profit from combat bonds | 23,022,022 cr |
Assassinations | 442 |
Profit from assassinations | 121,525,211 cr |
Highest single reward | 865,700 cr |
Skimmers killed | 1,341 |
Crime |
|
Fines issued | 996 |
Lifetime fines value | 3,256,457 cr |
Bounties received/earned | 3,231 |
Lifetime bounty value | 10,940,298 cr |
Highest bounty issued | 105,000 cr |
Smuggling |
|
Black market network | 72 |
Black market profit | 17,373,259 cr |
Commodities smuggled | 21,967 |
Average profit | 57,911 cr |
Highest single transaction | 644,400 cr |
Trading |
|
Market network | 1,363 |
Trading profit | 1,522,473,951 cr |
Commodities traded | 699,472 |
Average profit | 300,409 cr |
Highest single transaction | 30,013,648 cr |
Mining |
|
Profits from mining | 1,126,380,872 cr |
Minerals refined | 3,025 |
Materials collected | 13,752 |
Exploration |
|
Systems visited | 33,427 |
Profits from exploration | 2,026,561,209 cr |
Level 2 detailed scans | 67,561 |
Level 3 detailed scans | 247,570 |
Highest payout | 12,824,198 cr |
Total hyperspace distance | 1,374,909 ly |
Total hyperspace jumps | 52,692 |
Max distance from start | 65,369.59 ly |
Max distance from Sol | 65,426.40 ly |
Max distance from Colonia | 46,581.49 ly |
Approximate time played | 43W 4D 8H 30M |
Passengers |
|
Total bulk passengers delivered | 9,553 |
Total VIPs delivered | 2,590 |
Total delivered | 12,143 |
Total ejected | 99 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 143,295 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 328 |
Grade 1 upgrades generated | 145 |
Grade 2 upgrades generated | 83 |
Grade 3 upgrades generated | 51 |
Grade 4 upgrades generated | 30 |
Grade 5 upgrades generated | 19 |
Crew |
|
Crew credits earned | 920,301,352 cr |
Crew hired | 11 |
Crew fired | 2 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 23H 14M 21S |
Time in gunner role | 1H 23M 32S |
Time in fighter con role | 11M 53S |
Total credits accrued | 4,800,689 cr |