CMDR Akzel Solid profile
![](/img/users/4/4/3/1/2/44312.png?v=1520028976)
(Python)
![](/img/ships/128049339/python_horus1_02.jpg)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 476,845,512 cr |
Credits spent on ships | 93,496,800 cr |
Credits spent on outfitting | 258,548,460 cr |
Credits spent on repairs | 652,962 cr |
Credits spent on fuel | 55,555 cr |
Credits spent on munitions | 85,430 cr |
Insurance claims | 5 |
Total claim costs | 10,580,513 cr |
Combat |
|
Bounties claimed | 24 |
Profit from bounties | 1,069,587 cr |
Combat bonds | 11 |
Profit from combat bonds | 843,931 cr |
Assassinations | 8 |
Profit from assassinations | 969,101 cr |
Highest single reward | 106,562 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 2,175 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1,300 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 27 |
Trading profit | 1,460,454 cr |
Commodities traded | 222 |
Average profit | 20,864 cr |
Highest single transaction | 517,974 cr |
Mining |
|
Profits from mining | 572,422 cr |
Minerals refined | 19 |
Materials collected | 1,390 |
Exploration |
|
Systems visited | 1,472 |
Profits from exploration | 151,451,197 cr |
Level 2 detailed scans | 3,278 |
Level 3 detailed scans | 3,739 |
Highest payout | 3,993,634 cr |
Total hyperspace distance | 54,780 ly |
Total hyperspace jumps | 1,906 |
Max distance from start | 21,944.07 ly |
Max distance from Sol | 22,013.55 ly |
Max distance from Colonia | 22,269.71 ly |
Approximate time played | 1W 2D 2H 31M |
Passengers |
|
Total bulk passengers delivered | 281 |
Total VIPs delivered | 1,389 |
Total delivered | 1,670 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 240,378 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 134 |
Grade 1 upgrades generated | 51 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 27 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 13 |