CMDR steve-zodiac profile
(Anaconda)
Federation: Lieutenant
Empire: Lord
Balance |
|
---|---|
Current assets | 5,025,558,578 cr |
Credits spent on ships | 402,116,312 cr |
Credits spent on outfitting | 675,857,992 cr |
Credits spent on repairs | 1,622,884 cr |
Credits spent on fuel | 106,099 cr |
Credits spent on munitions | 171,494 cr |
Insurance claims | 10 |
Total claim costs | 32,759,997 cr |
Combat |
|
Bounties claimed | 96 |
Profit from bounties | 1,910,673 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 12 |
Profit from assassinations | 1,552,363 cr |
Highest single reward | 350,114 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 4,750 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 20,000 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 541,369 cr |
Commodities smuggled | 111 |
Average profit | 67,671 cr |
Highest single transaction | 509,200 cr |
Trading |
|
Market network | 116 |
Trading profit | 3,747,445,239 cr |
Commodities traded | 77,781 |
Average profit | 16,804,687 cr |
Highest single transaction | 331,008,000 cr |
Mining |
|
Profits from mining | 3,031,173,988 cr |
Minerals refined | 2,868 |
Materials collected | 8,754 |
Exploration |
|
Systems visited | 2,712 |
Profits from exploration | 182,250,468 cr |
Level 2 detailed scans | 10,311 |
Level 3 detailed scans | 10,311 |
Highest payout | 8,823,466 cr |
Total hyperspace distance | 148,190 ly |
Total hyperspace jumps | 3,593 |
Max distance from start | 7,535.86 ly |
Max distance from Sol | 7,502.96 ly |
Max distance from Colonia | 25,669.46 ly |
Approximate time played | 3W 3D 10H 45M |
Passengers |
|
Total bulk passengers delivered | 1,851 |
Total VIPs delivered | 73 |
Total delivered | 1,924 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 421,136 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 611 |
Grade 1 upgrades generated | 91 |
Grade 2 upgrades generated | 100 |
Grade 3 upgrades generated | 145 |
Grade 4 upgrades generated | 102 |
Grade 5 upgrades generated | 173 |