CMDR hringriin profile
(Anaconda)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1,895,333,937 cr |
Credits spent on ships | 817,671,404 cr |
Credits spent on outfitting | 1,324,697,711 cr |
Credits spent on repairs | 3,561,382 cr |
Credits spent on fuel | 318,152 cr |
Credits spent on munitions | 780,551 cr |
Insurance claims | 12 |
Total claim costs | 13,657,837 cr |
Combat |
|
Bounties claimed | 2,559 |
Profit from bounties | 93,688,317 cr |
Combat bonds | 65 |
Profit from combat bonds | 2,700,881 cr |
Assassinations | 7 |
Profit from assassinations | 2,271,204 cr |
Highest single reward | 820,252 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 74 |
Lifetime fines value | 55,001 cr |
Bounties received/earned | 44 |
Lifetime bounty value | 70,400 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 32,699 cr |
Commodities smuggled | 18 |
Average profit | 2,725 cr |
Highest single transaction | 12,032 cr |
Trading |
|
Market network | 116 |
Trading profit | 1,299,186,556 cr |
Commodities traded | 61,267 |
Average profit | 2,279,275 cr |
Highest single transaction | 315,277,070 cr |
Mining |
|
Profits from mining | 1,138,789,641 cr |
Minerals refined | 1,723 |
Materials collected | 5,333 |
Exploration |
|
Systems visited | 2,184 |
Profits from exploration | 42,879,258 cr |
Level 2 detailed scans | 4,822 |
Level 3 detailed scans | 4,715 |
Highest payout | 2,052,791 cr |
Total hyperspace distance | 79,360 ly |
Total hyperspace jumps | 3,793 |
Max distance from start | 5,150.74 ly |
Max distance from Sol | 5,211.63 ly |
Max distance from Colonia | 22,623.67 ly |
Approximate time played | 3W 2D 12H 26M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 628 |
Total delivered | 628 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 24,678 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 196 |
Grade 1 upgrades generated | 62 |
Grade 2 upgrades generated | 37 |
Grade 3 upgrades generated | 42 |
Grade 4 upgrades generated | 33 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew credits earned | 72,331,734 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 13M 17S |
Time in gunner role | 53M 18S |
Time in fighter con role | 5M 44S |
Total credits accrued | 89,418 cr |