CMDR The Tick profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 16,076,661,872 cr |
Credits spent on ships | 1,065,988,262 cr |
Credits spent on outfitting | 7,762,795,522 cr |
Credits spent on repairs | 17,886,595 cr |
Credits spent on fuel | 2,264,641 cr |
Credits spent on munitions | 3,163,126 cr |
Insurance claims | 36 |
Total claim costs | 72,086,599 cr |
Combat |
|
Bounties claimed | 5,274 |
Profit from bounties | 189,027,926 cr |
Combat bonds | 5,965 |
Profit from combat bonds | 1,039,855,418 cr |
Assassinations | 216 |
Profit from assassinations | 27,211,358 cr |
Highest single reward | 743,162 cr |
Skimmers killed | 356 |
Crime |
|
Fines issued | 250 |
Lifetime fines value | 65,330,815 cr |
Bounties received/earned | 592 |
Lifetime bounty value | 1,074,299 cr |
Highest bounty issued | 16,702 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 118,684,716 cr |
Commodities smuggled | 12,080 |
Average profit | 379,184 cr |
Highest single transaction | 53,548,768 cr |
Trading |
|
Market network | 259 |
Trading profit | 7,344,967,715 cr |
Commodities traded | 678,595 |
Average profit | 2,230,479 cr |
Highest single transaction | 823,613,440 cr |
Mining |
|
Profits from mining | 5,167,718,187 cr |
Minerals refined | 11,381 |
Materials collected | 46,314 |
Exploration |
|
Systems visited | 28,510 |
Profits from exploration | 944,018,932 cr |
Level 2 detailed scans | 40,050 |
Level 3 detailed scans | 119,855 |
Highest payout | 10,210,030 cr |
Total hyperspace distance | 1,191,128 ly |
Total hyperspace jumps | 40,481 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 17W 1D 14H 24M |
Passengers |
|
Total bulk passengers delivered | 20,835 |
Total VIPs delivered | 15 |
Total delivered | 20,850 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4,995 |
Grade 1 upgrades generated | 2,173 |
Grade 2 upgrades generated | 227 |
Grade 3 upgrades generated | 402 |
Grade 4 upgrades generated | 573 |
Grade 5 upgrades generated | 1,620 |
Crew |
|
Crew credits earned | 310,860,248 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 45M 19S |
Time in gunner role | 36M 30S |