CMDR BOCH profile
(Krait Phantom)
Federation: Warrant Officer
Empire: Serf
Balance |
|
---|---|
Current assets | 2,443,979,385 cr |
Credits spent on ships | 332,869,393 cr |
Credits spent on outfitting | 191,702,537 cr |
Credits spent on repairs | 1,436,107 cr |
Credits spent on fuel | 59,920 cr |
Credits spent on munitions | 76,299 cr |
Insurance claims | 13 |
Total claim costs | 28,314,370 cr |
Combat |
|
Bounties claimed | 644 |
Profit from bounties | 7,509,003 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 93 |
Profit from assassinations | 2,538,195 cr |
Highest single reward | 0 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 313,885 cr |
Bounties received/earned | 50 |
Lifetime bounty value | 54,030 cr |
Highest bounty issued | 9,000 cr |
Smuggling |
|
Black market network | 32 |
Black market profit | 589,387 cr |
Commodities smuggled | 306 |
Average profit | 8,930 cr |
Highest single transaction | 54,243 cr |
Trading |
|
Market network | 181 |
Trading profit | 7,008,122 cr |
Commodities traded | 8,192 |
Average profit | 17,347 cr |
Highest single transaction | 183,978 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 3,403 |
Exploration |
|
Systems visited | 8,915 |
Profits from exploration | 2,364,517,942 cr |
Level 2 detailed scans | 77,023 |
Level 3 detailed scans | 204,804 |
Highest payout | 13,201,407 cr |
Total hyperspace distance | 334,221 ly |
Total hyperspace jumps | 9,803 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 7W 4D 19H 22M |
Passengers |
|
Total bulk passengers delivered | 533 |
Total VIPs delivered | 353 |
Total delivered | 886 |
Total ejected | 88 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 183,978 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 48 |
Grade 1 upgrades generated | 19 |
Grade 2 upgrades generated | 5 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 8 |