CMDR Master Miles profile
(Viper Mk III)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,592,170,245 cr |
Credits spent on ships | 1,607,922,170 cr |
Credits spent on outfitting | 5,243,950,049 cr |
Credits spent on repairs | 64,617,948 cr |
Credits spent on fuel | 1,061,741 cr |
Credits spent on munitions | 6,402,501 cr |
Insurance claims | 77 |
Total claim costs | 295,094,416 cr |
Combat |
|
Bounties claimed | 7,190 |
Profit from bounties | 933,986,429 cr |
Combat bonds | 1,577 |
Profit from combat bonds | 69,831,383 cr |
Assassinations | 53 |
Profit from assassinations | 3,089,072 cr |
Highest single reward | 457,150 cr |
Skimmers killed | 6,198 |
Crime |
|
Fines issued | 966 |
Lifetime fines value | 5,201,309 cr |
Bounties received/earned | 33,461 |
Lifetime bounty value | 109,569,945 cr |
Highest bounty issued | 11,670 cr |
Smuggling |
|
Black market network | 55 |
Black market profit | 6,178,521 cr |
Commodities smuggled | 1,235 |
Average profit | 47,896 cr |
Highest single transaction | 1,194,048 cr |
Trading |
|
Market network | 172 |
Trading profit | 6,057,492,469 cr |
Commodities traded | 18,613 |
Average profit | 5,195,105 cr |
Highest single transaction | 519,943,320 cr |
Mining |
|
Profits from mining | 6,047,244,854 cr |
Minerals refined | 7,692 |
Materials collected | 39,065 |
Exploration |
|
Systems visited | 7,340 |
Profits from exploration | 284,916,484 cr |
Level 2 detailed scans | 8,384 |
Level 3 detailed scans | 8,256 |
Highest payout | 5,927,137 cr |
Total hyperspace distance | 285,840 ly |
Total hyperspace jumps | 16,758 |
Max distance from start | 8,084.45 ly |
Max distance from Sol | 8,014.56 ly |
Max distance from Colonia | 29,617.94 ly |
Approximate time played | 39W 4D 23H 42M |
Passengers |
|
Total bulk passengers delivered | 3,855 |
Total VIPs delivered | 1,654 |
Total delivered | 5,509 |
Total ejected | 243 |
Search and Rescue |
|
Total items rescued | 36 |
Total profit | 256,245 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 2,370 |
Grade 1 upgrades generated | 405 |
Grade 2 upgrades generated | 282 |
Grade 3 upgrades generated | 394 |
Grade 4 upgrades generated | 455 |
Grade 5 upgrades generated | 834 |
Crew |
|
Crew credits earned | 1,361,325,350 cr |
Crew hired | 103 |
Crew fired | 98 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 10H 22M 33S |
Time in gunner role | 1M |
Time in fighter con role | 2H 12M 38S |
Total credits accrued | 3,871,825 cr |
Total fines accrued | 3,348,641 cr |