CMDR Red Pepper rus profile
(Mamba)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,633,201,995 cr |
Credits spent on ships | 843,812,145 cr |
Credits spent on outfitting | 2,290,619,393 cr |
Credits spent on repairs | 70,956,523 cr |
Credits spent on fuel | 992,962 cr |
Credits spent on munitions | 10,526,942 cr |
Insurance claims | 133 |
Total claim costs | 849,037,322 cr |
Combat |
|
Bounties claimed | 21,118 |
Profit from bounties | 2,421,210,341 cr |
Combat bonds | 1,310 |
Profit from combat bonds | 1,623,912,551 cr |
Assassinations | 409 |
Profit from assassinations | 593,170,068 cr |
Highest single reward | 2,529,042 cr |
Skimmers killed | 140 |
Crime |
|
Fines issued | 433 |
Lifetime fines value | 125,096,053 cr |
Bounties received/earned | 1,054 |
Lifetime bounty value | 1,315,080 cr |
Highest bounty issued | 56,500 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 2,396,970 cr |
Commodities smuggled | 1,170 |
Average profit | 64,783 cr |
Highest single transaction | 834,624 cr |
Trading |
|
Market network | 82 |
Trading profit | 7,462,909,360 cr |
Commodities traded | 107,404 |
Average profit | 14,575,995 cr |
Highest single transaction | 262,844,624 cr |
Mining |
|
Profits from mining | 5,147,773 cr |
Minerals refined | 415 |
Materials collected | 25,012 |
Exploration |
|
Systems visited | 3,962 |
Profits from exploration | 193,650,931 cr |
Level 2 detailed scans | 15,740 |
Level 3 detailed scans | 15,641 |
Highest payout | 3,034,616 cr |
Total hyperspace distance | 187,748 ly |
Total hyperspace jumps | 9,157 |
Max distance from start | 31,739.56 ly |
Max distance from Sol | 31,737.31 ly |
Max distance from Colonia | 27,391.69 ly |
Approximate time played | 25W 1D 21H 28M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 7 |
Total delivered | 7 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 303 |
Total profit | 12,336,826 cr |
Total rescue transactions | 57 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,636 |
Grade 1 upgrades generated | 438 |
Grade 2 upgrades generated | 420 |
Grade 3 upgrades generated | 560 |
Grade 4 upgrades generated | 584 |
Grade 5 upgrades generated | 634 |
Crew |
|
Crew credits earned | 3,705,802,648 cr |
Crew hired | 9 |
Crew fired | 7 |
Crew lost | 27 |
Multi-Crew |
|
Total time in multi-crew | 3D 12H 9M 7S |
Time in gunner role | 6M 26S |
Time in fighter con role | 43M 51S |
Total credits accrued | 140,566,902 cr |