CMDR Ect profile
(Asp Explorer)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1,746,281,101 cr |
Credits spent on ships | 553,938,434 cr |
Credits spent on outfitting | 868,427,566 cr |
Credits spent on repairs | 3,852,926 cr |
Credits spent on fuel | 154,723 cr |
Credits spent on munitions | 3,125,729 cr |
Insurance claims | 39 |
Total claim costs | 25,741,299 cr |
Combat |
|
Bounties claimed | 506 |
Profit from bounties | 44,709,816 cr |
Combat bonds | 76 |
Profit from combat bonds | 43,196,628 cr |
Assassinations | 24 |
Profit from assassinations | 4,699,568 cr |
Highest single reward | 285,177 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 129 |
Lifetime fines value | 80,553 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 37,700 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 246,948 cr |
Commodities smuggled | 156 |
Average profit | 27,439 cr |
Highest single transaction | 188,604 cr |
Trading |
|
Market network | 74 |
Trading profit | 1,377,862,409 cr |
Commodities traded | 8,772 |
Average profit | 6,994,225 cr |
Highest single transaction | 146,053,048 cr |
Mining |
|
Profits from mining | 1,340,765,829 cr |
Minerals refined | 1,494 |
Materials collected | 9,330 |
Exploration |
|
Systems visited | 2,436 |
Profits from exploration | 248,779,073 cr |
Level 2 detailed scans | 4,969 |
Level 3 detailed scans | 5,025 |
Highest payout | 20,706,772 cr |
Total hyperspace distance | 88,387 ly |
Total hyperspace jumps | 3,384 |
Max distance from start | 7,524.11 ly |
Max distance from Sol | 7,542.19 ly |
Max distance from Colonia | 25,487.99 ly |
Approximate time played | 3W 4D 35M |
Passengers |
|
Total bulk passengers delivered | 638 |
Total VIPs delivered | 370 |
Total delivered | 1,008 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,163 |
Grade 1 upgrades generated | 185 |
Grade 2 upgrades generated | 197 |
Grade 3 upgrades generated | 239 |
Grade 4 upgrades generated | 234 |
Grade 5 upgrades generated | 308 |
Crew |
|
Crew credits earned | 31,717,127 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 44M 22S |
Time in gunner role | 33M 2S |
Time in fighter con role | 12M 53S |
Total credits accrued | 219,673 cr |