CMDR aries "REAPER" Xevi profile
(Imperial Cutter)
Federation: Warrant Officer
Empire: King
Balance |
|
---|---|
Current assets | 4,938,772,295 cr |
Credits spent on ships | 983,389,766 cr |
Credits spent on outfitting | 2,477,025,935 cr |
Credits spent on repairs | 69,143,202 cr |
Credits spent on fuel | 562,229 cr |
Credits spent on munitions | 6,702,714 cr |
Insurance claims | 59 |
Total claim costs | 780,672,298 cr |
Combat |
|
Bounties claimed | 1,959 |
Profit from bounties | 99,565,606 cr |
Combat bonds | 2,218 |
Profit from combat bonds | 79,414,968 cr |
Assassinations | 428 |
Profit from assassinations | 250,498,528 cr |
Highest single reward | 590,824 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 98 |
Lifetime fines value | 736,642 cr |
Bounties received/earned | 272 |
Lifetime bounty value | 27,206,500 cr |
Highest bounty issued | 2,780,100 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 385,507 cr |
Commodities smuggled | 386 |
Average profit | 12,850 cr |
Highest single transaction | 75,096 cr |
Trading |
|
Market network | 74 |
Trading profit | 4,256,896,619 cr |
Commodities traded | 20,018 |
Average profit | 17,446,298 cr |
Highest single transaction | 375,851,925 cr |
Mining |
|
Profits from mining | 3,876,951,921 cr |
Minerals refined | 2,656 |
Materials collected | 10,781 |
Exploration |
|
Systems visited | 1,864 |
Profits from exploration | 63,979,239 cr |
Level 2 detailed scans | 6,113 |
Level 3 detailed scans | 5,941 |
Highest payout | 6,378,048 cr |
Total hyperspace distance | 77,771 ly |
Total hyperspace jumps | 4,655 |
Max distance from start | 1,588.95 ly |
Max distance from Sol | 1,009.80 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 15W 1D 11H 24M |
Passengers |
|
Total bulk passengers delivered | 1,668 |
Total VIPs delivered | 87 |
Total delivered | 1,755 |
Total ejected | 36 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 334,284 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 771 |
Grade 1 upgrades generated | 193 |
Grade 2 upgrades generated | 195 |
Grade 3 upgrades generated | 249 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 53 |
Crew |
|
Crew credits earned | 753,934,171 cr |
Crew hired | 15 |
Crew fired | 3 |
Crew lost | 19 |
Multi-Crew |
|
Total time in multi-crew | 43M 33S |
Time in gunner role | 13M 42S |
Total credits accrued | 150,716 cr |