CMDR THETALLERONE profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,043,541,525 cr |
Credits spent on ships | 1,061,071,707 cr |
Credits spent on outfitting | 3,200,721,519 cr |
Credits spent on repairs | 9,664,756 cr |
Credits spent on fuel | 760,955 cr |
Credits spent on munitions | 1,535,347 cr |
Insurance claims | 61 |
Total claim costs | 290,378,724 cr |
Combat |
|
Bounties claimed | 564 |
Profit from bounties | 46,040,985 cr |
Combat bonds | 119 |
Profit from combat bonds | 8,521,570 cr |
Assassinations | 1 |
Profit from assassinations | 1,026,298 cr |
Highest single reward | 1,880,691 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 1,509,751 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 83,320 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 219,626 cr |
Commodities smuggled | 80 |
Average profit | 10,981 cr |
Highest single transaction | 45,117 cr |
Trading |
|
Market network | 54 |
Trading profit | 11,656,676,036 cr |
Commodities traded | 39,580 |
Average profit | 68,568,683 cr |
Highest single transaction | 575,742,424 cr |
Mining |
|
Profits from mining | 4,812,116,842 cr |
Minerals refined | 4,664 |
Materials collected | 16,511 |
Exploration |
|
Systems visited | 2,382 |
Profits from exploration | 52,285,119 cr |
Level 2 detailed scans | 2,132 |
Level 3 detailed scans | 2,555 |
Highest payout | 1,724,108 cr |
Total hyperspace distance | 86,716 ly |
Total hyperspace jumps | 4,230 |
Max distance from start | 5,542.07 ly |
Max distance from Sol | 1,598.86 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 5W 2D 9H 5M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 5,683 |
Total delivered | 5,683 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 58,262 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,734 |
Grade 1 upgrades generated | 322 |
Grade 2 upgrades generated | 337 |
Grade 3 upgrades generated | 439 |
Grade 4 upgrades generated | 345 |
Grade 5 upgrades generated | 291 |
Crew |
|
Crew credits earned | 311,462,412 cr |
Crew hired | 11 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 7H 43M 47S |
Time in gunner role | 2M 15S |
Time in fighter con role | 5M 31S |