CMDR AlienTermite profile
(Krait MkII)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 2,007,408,532 cr |
Credits spent on ships | 1,850,710,302 cr |
Credits spent on outfitting | 2,422,421,135 cr |
Credits spent on repairs | 3,842,230 cr |
Credits spent on fuel | 115,709 cr |
Credits spent on munitions | 689,457 cr |
Insurance claims | 13 |
Total claim costs | 25,156,264 cr |
Combat |
|
Bounties claimed | 1,505 |
Profit from bounties | 83,269,056 cr |
Combat bonds | 46 |
Profit from combat bonds | 1,608,445 cr |
Assassinations | 8 |
Profit from assassinations | 1,669,557 cr |
Highest single reward | 396,000 cr |
Skimmers killed | 770 |
Crime |
|
Fines issued | 145 |
Lifetime fines value | 1,983,992 cr |
Bounties received/earned | 1,408 |
Lifetime bounty value | 219,110 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 11,034 cr |
Commodities smuggled | 6 |
Average profit | 1,839 cr |
Highest single transaction | 4,209 cr |
Trading |
|
Market network | 65 |
Trading profit | 796,265,665 cr |
Commodities traded | 8,584 |
Average profit | 3,250,064 cr |
Highest single transaction | 282,179,430 cr |
Mining |
|
Profits from mining | 778,002,917 cr |
Minerals refined | 1,668 |
Materials collected | 7,891 |
Exploration |
|
Systems visited | 5,885 |
Profits from exploration | 240,903,138 cr |
Level 2 detailed scans | 5,194 |
Level 3 detailed scans | 5,917 |
Highest payout | 2,973,758 cr |
Total hyperspace distance | 271,258 ly |
Total hyperspace jumps | 7,086 |
Max distance from start | 26,060.18 ly |
Max distance from Sol | 22,029.88 ly |
Max distance from Colonia | 23,877.80 ly |
Approximate time played | 4W 10H 42M |
Passengers |
|
Total bulk passengers delivered | 2,989 |
Total VIPs delivered | 241 |
Total delivered | 3,230 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 20,780 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1,048 |
Grade 1 upgrades generated | 268 |
Grade 2 upgrades generated | 193 |
Grade 3 upgrades generated | 237 |
Grade 4 upgrades generated | 139 |
Grade 5 upgrades generated | 211 |
Crew |
|
Crew credits earned | 40,205,936 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 22M 23S |