CMDR K1ngFloyd profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 23,051,019,522 cr |
Credits spent on ships | 1,592,423,061 cr |
Credits spent on outfitting | 4,646,520,547 cr |
Credits spent on repairs | 20,161,733 cr |
Credits spent on fuel | 822,398 cr |
Credits spent on munitions | 1,832,566 cr |
Insurance claims | 21 |
Total claim costs | 61,799,485 cr |
Combat |
|
Bounties claimed | 2,147 |
Profit from bounties | 128,147,141 cr |
Combat bonds | 782 |
Profit from combat bonds | 13,945,600 cr |
Assassinations | 2 |
Profit from assassinations | 4,166,444 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 120 |
Lifetime fines value | 830,990 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 29,100 cr |
Highest bounty issued | 7,805 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1,147,733 cr |
Commodities smuggled | 312 |
Average profit | 45,909 cr |
Highest single transaction | 112,180 cr |
Trading |
|
Market network | 147 |
Trading profit | 16,031,982,257 cr |
Commodities traded | 76,385 |
Average profit | 19,479,930 cr |
Highest single transaction | 919,008,000 cr |
Mining |
|
Profits from mining | 15,953,762,238 cr |
Minerals refined | 13,063 |
Materials collected | 23,290 |
Exploration |
|
Systems visited | 13,621 |
Profits from exploration | 4,523,350,770 cr |
Level 2 detailed scans | 72,924 |
Level 3 detailed scans | 114,704 |
Highest payout | 35,457,987 cr |
Total hyperspace distance | 629,139 ly |
Total hyperspace jumps | 17,903 |
Max distance from start | 44,381.50 ly |
Max distance from Sol | 44,366.86 ly |
Max distance from Colonia | 49,731.93 ly |
Approximate time played | 14W 4D 13H 54M |
Passengers |
|
Total bulk passengers delivered | 5,113 |
Total VIPs delivered | 249 |
Total delivered | 5,362 |
Total ejected | 80 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 123,015 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3,925 |
Grade 1 upgrades generated | 2,038 |
Grade 2 upgrades generated | 225 |
Grade 3 upgrades generated | 431 |
Grade 4 upgrades generated | 528 |
Grade 5 upgrades generated | 703 |