CMDR ben li profile
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 1,166,665,433 cr |
Credits spent on ships | 494,531,736 cr |
Credits spent on outfitting | 855,306,351 cr |
Credits spent on repairs | 2,132,376 cr |
Credits spent on fuel | 112,366 cr |
Credits spent on munitions | 174,986 cr |
Insurance claims | 12 |
Total claim costs | 70,297,316 cr |
Combat |
|
Bounties claimed | 1,099 |
Profit from bounties | 100,081,889 cr |
Combat bonds | 30 |
Profit from combat bonds | 1,632,039 cr |
Assassinations | 14 |
Profit from assassinations | 6,136,155 cr |
Highest single reward | 1,673,257 cr |
Skimmers killed | 130 |
Crime |
|
Fines issued | 25 |
Lifetime fines value | 11,695 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 9,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 39 |
Trading profit | 365,888,078 cr |
Commodities traded | 38,687 |
Average profit | 1,098,763 cr |
Highest single transaction | 25,109,150 cr |
Mining |
|
Profits from mining | 316,717,248 cr |
Minerals refined | 6,403 |
Materials collected | 8,123 |
Exploration |
|
Systems visited | 6,162 |
Profits from exploration | 389,164,478 cr |
Level 2 detailed scans | 2,804 |
Level 3 detailed scans | 3,613 |
Highest payout | 7,836,024 cr |
Total hyperspace distance | 160,276 ly |
Total hyperspace jumps | 6,906 |
Max distance from start | 25,920.48 ly |
Max distance from Sol | 25,976.06 ly |
Max distance from Colonia | 22,345.38 ly |
Approximate time played | 3W 1D 23H 43M |
Passengers |
|
Total bulk passengers delivered | 132 |
Total VIPs delivered | 54 |
Total delivered | 186 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 1,366,710 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 382 |
Grade 1 upgrades generated | 146 |
Grade 2 upgrades generated | 125 |
Grade 3 upgrades generated | 91 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 45,739,583 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 52M |