CMDR Andargor profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,702,408,375 cr |
Credits spent on ships | 1,089,600,107 cr |
Credits spent on outfitting | 4,639,349,267 cr |
Credits spent on repairs | 18,193,206 cr |
Credits spent on fuel | 1,375,621 cr |
Credits spent on munitions | 1,488,040 cr |
Insurance claims | 12 |
Total claim costs | 70,857,463 cr |
Combat |
|
Bounties claimed | 1,977 |
Profit from bounties | 20,431,092 cr |
Combat bonds | 1,293 |
Profit from combat bonds | 20,956,720 cr |
Assassinations | 45 |
Profit from assassinations | 7,804,020 cr |
Highest single reward | 207,380 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 227 |
Lifetime fines value | 569,223 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 58,515 cr |
Highest bounty issued | 8,390 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 170,084,523 cr |
Commodities smuggled | 114,638 |
Average profit | 594,701 cr |
Highest single transaction | 2,950,080 cr |
Trading |
|
Market network | 256 |
Trading profit | 7,205,404,923 cr |
Commodities traded | 222,690 |
Average profit | 6,881,953 cr |
Highest single transaction | 592,017,618 cr |
Mining |
|
Profits from mining | 6,683,662,932 cr |
Minerals refined | 8,648 |
Materials collected | 18,340 |
Exploration |
|
Systems visited | 12,139 |
Profits from exploration | 280,612,491 cr |
Level 2 detailed scans | 46,402 |
Level 3 detailed scans | 37,564 |
Highest payout | 1,702,743 cr |
Total hyperspace distance | 703,516 ly |
Total hyperspace jumps | 16,078 |
Max distance from start | 68,981.08 ly |
Max distance from Sol | 40,408.22 ly |
Max distance from Colonia | 22,657.86 ly |
Approximate time played | 9W 6D 8H 41M |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 73,230 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,701 |
Grade 1 upgrades generated | 853 |
Grade 2 upgrades generated | 121 |
Grade 3 upgrades generated | 120 |
Grade 4 upgrades generated | 164 |
Grade 5 upgrades generated | 443 |
Crew |
|
Crew credits earned | 172,874,522 cr |
Crew hired | 8 |
Crew fired | 8 |
Multi-Crew |
|
Total time in multi-crew | 9M 50S |
Time in gunner role | 5M 48S |