CMDR Malic profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,579,933,565 cr |
Credits spent on ships | 4,568,752,531 cr |
Credits spent on outfitting | 6,588,591,863 cr |
Credits spent on repairs | 55,247,245 cr |
Credits spent on fuel | 1,922,567 cr |
Credits spent on munitions | 2,823,171 cr |
Insurance claims | 283 |
Total claim costs | 526,292,764 cr |
Combat |
|
Bounties claimed | 10,943 |
Profit from bounties | 569,730,313 cr |
Combat bonds | 2,345 |
Profit from combat bonds | 116,986,902 cr |
Assassinations | 76 |
Profit from assassinations | 53,868,639 cr |
Highest single reward | 1,727,527 cr |
Skimmers killed | 832 |
Crime |
|
Fines issued | 687 |
Lifetime fines value | 36,422,683 cr |
Bounties received/earned | 1,673 |
Lifetime bounty value | 7,973,350 cr |
Highest bounty issued | 964,600 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 68,880,194 cr |
Commodities smuggled | 21,921 |
Average profit | 583,730 cr |
Highest single transaction | 1,735,320 cr |
Trading |
|
Market network | 304 |
Trading profit | 11,776,860,249 cr |
Commodities traded | 229,467 |
Average profit | 3,093,475 cr |
Highest single transaction | 193,761,864 cr |
Mining |
|
Profits from mining | 11,017,910,424 cr |
Minerals refined | 13,095 |
Materials collected | 60,828 |
Exploration |
|
Systems visited | 39,812 |
Profits from exploration | 1,093,938,576 cr |
Level 2 detailed scans | 71,814 |
Level 3 detailed scans | 100,860 |
Highest payout | 4,863,471 cr |
Total hyperspace distance | 2,520,359 ly |
Total hyperspace jumps | 65,953 |
Max distance from start | 65,718.65 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 46W 2D 1H 10M |
Passengers |
|
Total bulk passengers delivered | 15,169 |
Total VIPs delivered | 911 |
Total delivered | 16,080 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 162 |
Total profit | 3,320,578 cr |
Total rescue transactions | 76 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 5,676 |
Grade 1 upgrades generated | 1,640 |
Grade 2 upgrades generated | 614 |
Grade 3 upgrades generated | 840 |
Grade 4 upgrades generated | 956 |
Grade 5 upgrades generated | 1,626 |
Multi-Crew |
|
Total time in multi-crew | 1D 20H 44M 41S |
Time in gunner role | 59M 21S |
Time in fighter con role | 24M 43S |
Total credits accrued | 965,232 cr |