CMDR DarkKuddel profile
Federation: Post Captain
Empire: Viscount
Balance |
|
---|---|
Current assets | 1,842,014,154 cr |
Credits spent on ships | 508,878,329 cr |
Credits spent on outfitting | 1,124,467,476 cr |
Credits spent on repairs | 8,351,550 cr |
Credits spent on fuel | 192,241 cr |
Credits spent on munitions | 165,539 cr |
Insurance claims | 64 |
Total claim costs | 194,028,451 cr |
Combat |
|
Bounties claimed | 535 |
Profit from bounties | 30,054,659 cr |
Combat bonds | 35 |
Profit from combat bonds | 1,887,847 cr |
Assassinations | 4 |
Profit from assassinations | 1,836,997 cr |
Highest single reward | 743,624 cr |
Skimmers killed | 256 |
Crime |
|
Fines issued | 91 |
Lifetime fines value | 3,209,961 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 78,150 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | 1,161,155 cr |
Commodities smuggled | 506 |
Average profit | 17,593 cr |
Highest single transaction | 205,776 cr |
Trading |
|
Market network | 251 |
Trading profit | 324,784,335 cr |
Commodities traded | 37,260 |
Average profit | 436,538 cr |
Highest single transaction | 31,320,940 cr |
Mining |
|
Profits from mining | 247,556 cr |
Minerals refined | 40 |
Materials collected | 22,807 |
Exploration |
|
Systems visited | 2,326 |
Profits from exploration | 593,920,488 cr |
Level 2 detailed scans | 22,470 |
Level 3 detailed scans | 21,574 |
Highest payout | 14,184,618 cr |
Total hyperspace distance | 39,993 ly |
Total hyperspace jumps | 3,778 |
Max distance from start | 2,101.76 ly |
Max distance from Sol | 2,161.75 ly |
Max distance from Colonia | 23,295.67 ly |
Approximate time played | 9W 11H 52M |
Passengers |
|
Total bulk passengers delivered | 32 |
Total VIPs delivered | 3 |
Total delivered | 35 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 393 |
Total profit | 9,831,913 cr |
Total rescue transactions | 136 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 482 |
Grade 1 upgrades generated | 116 |
Grade 2 upgrades generated | 96 |
Grade 3 upgrades generated | 107 |
Grade 4 upgrades generated | 87 |
Grade 5 upgrades generated | 76 |
Crew |
|
Crew credits earned | 2,618,224 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 44S |