CMDR simEG profile
(Anaconda)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,849,418,251 cr |
Credits spent on ships | 1,206,253,647 cr |
Credits spent on outfitting | 10,824,406,009 cr |
Credits spent on repairs | 34,723,788 cr |
Credits spent on fuel | 1,129,108 cr |
Credits spent on munitions | 4,160,241 cr |
Insurance claims | 70 |
Total claim costs | 212,475,438 cr |
Combat |
|
Bounties claimed | 2,586 |
Profit from bounties | 105,473,490 cr |
Combat bonds | 295 |
Profit from combat bonds | 7,591,505 cr |
Assassinations | 14 |
Profit from assassinations | 11,974,958 cr |
Highest single reward | 557,850 cr |
Skimmers killed | 499 |
Crime |
|
Fines issued | 458 |
Lifetime fines value | 4,201,377 cr |
Bounties received/earned | 979 |
Lifetime bounty value | 1,320,210 cr |
Highest bounty issued | 24,340 cr |
Smuggling |
|
Black market network | 35 |
Black market profit | 12,085,201 cr |
Commodities smuggled | 1,700 |
Average profit | 131,361 cr |
Highest single transaction | 9,270,240 cr |
Trading |
|
Market network | 332 |
Trading profit | 239,918,683 cr |
Commodities traded | 156,437 |
Average profit | 171,616 cr |
Highest single transaction | 9,455,796 cr |
Mining |
|
Profits from mining | 22,956,121 cr |
Minerals refined | 1,117 |
Materials collected | 13,536 |
Exploration |
|
Systems visited | 11,797 |
Profits from exploration | 511,774,091 cr |
Level 2 detailed scans | 13,487 |
Level 3 detailed scans | 78,841 |
Highest payout | 7,649,960 cr |
Total hyperspace distance | 528,436 ly |
Total hyperspace jumps | 15,922 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 33,219.61 ly |
Max distance from Colonia | 22,360.29 ly |
Approximate time played | 12W 1D 15H 53M |
Passengers |
|
Total bulk passengers delivered | 2,683 |
Total VIPs delivered | 667 |
Total delivered | 3,350 |
Total ejected | 196 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 439,796 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 752 |
Grade 1 upgrades generated | 258 |
Grade 2 upgrades generated | 149 |
Grade 3 upgrades generated | 132 |
Grade 4 upgrades generated | 107 |
Grade 5 upgrades generated | 106 |
Crew |
|
Crew credits earned | 36,064,132 cr |
Crew hired | 24 |
Crew fired | 19 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 9H 36M 58S |
Time in gunner role | 52M 24S |
Time in fighter con role | 1H 27M 50S |
Total credits accrued | 4,440,953 cr |