CMDR Zerabubus profile
(Asp Explorer)
Federation: Petty Officer
Empire: Master
Balance |
|
---|---|
Current assets | 376,949,640 cr |
Credits spent on ships | 605,049,087 cr |
Credits spent on outfitting | 698,381,996 cr |
Credits spent on repairs | 2,499,550 cr |
Credits spent on fuel | 106,809 cr |
Credits spent on munitions | 179,423 cr |
Insurance claims | 19 |
Total claim costs | 47,779,258 cr |
Combat |
|
Bounties claimed | 279 |
Profit from bounties | 10,228,661 cr |
Combat bonds | 66 |
Profit from combat bonds | 2,013,395 cr |
Assassinations | 13 |
Profit from assassinations | 1,628,627 cr |
Highest single reward | 274,860 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 70 |
Lifetime fines value | 153,443 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 8,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 35,961 cr |
Commodities smuggled | 17 |
Average profit | 2,997 cr |
Highest single transaction | 19,124 cr |
Trading |
|
Market network | 44 |
Trading profit | 7,672,970 cr |
Commodities traded | 1,533 |
Average profit | 75,225 cr |
Highest single transaction | 2,981,116 cr |
Mining |
|
Profits from mining | 159,241 cr |
Minerals refined | 89 |
Materials collected | 4,637 |
Exploration |
|
Systems visited | 4,572 |
Profits from exploration | 401,596,527 cr |
Level 2 detailed scans | 1,717 |
Level 3 detailed scans | 5,725 |
Highest payout | 6,480,053 cr |
Total hyperspace distance | 160,027 ly |
Total hyperspace jumps | 4,834 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 22,051.10 ly |
Max distance from Colonia | 28,739.45 ly |
Approximate time played | 2W 6D 11H 14M |
Passengers |
|
Total bulk passengers delivered | 28 |
Total VIPs delivered | 471 |
Total delivered | 499 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 130,199 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 309 |
Grade 1 upgrades generated | 129 |
Grade 2 upgrades generated | 80 |
Grade 3 upgrades generated | 76 |
Grade 4 upgrades generated | 16 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 12,550,451 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 39S |
Time in gunner role | 1H 57M 29S |
Total credits accrued | 33,915 cr |
Total fines accrued | 100 cr |