CMDR Space Telemarketer profile
(Python)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,397,995,516 cr |
Credits spent on ships | 735,227,469 cr |
Credits spent on outfitting | 1,981,505,294 cr |
Credits spent on repairs | 7,831,261 cr |
Credits spent on fuel | 448,484 cr |
Credits spent on munitions | 1,917,750 cr |
Insurance claims | 34 |
Total claim costs | 70,500,289 cr |
Combat |
|
Bounties claimed | 4,585 |
Profit from bounties | 282,957,382 cr |
Combat bonds | 1,943 |
Profit from combat bonds | 190,250,388 cr |
Assassinations | 57 |
Profit from assassinations | 25,951,950 cr |
Highest single reward | 687,325 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 74 |
Lifetime fines value | 21,651 cr |
Bounties received/earned | 164 |
Lifetime bounty value | 352,150 cr |
Highest bounty issued | 12,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 19,312 cr |
Commodities smuggled | 7 |
Average profit | 3,862 cr |
Highest single transaction | 15,042 cr |
Trading |
|
Market network | 101 |
Trading profit | 80,314,320 cr |
Commodities traded | 21,742 |
Average profit | 243,377 cr |
Highest single transaction | 7,315,056 cr |
Mining |
|
Profits from mining | 21,152,970 cr |
Minerals refined | 1,181 |
Materials collected | 24,987 |
Exploration |
|
Systems visited | 5,938 |
Profits from exploration | 533,224,009 cr |
Level 2 detailed scans | 13,040 |
Level 3 detailed scans | 14,756 |
Highest payout | 4,589,446 cr |
Total hyperspace distance | 367,592 ly |
Total hyperspace jumps | 8,424 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 6D 2H 57M |
Passengers |
|
Total bulk passengers delivered | 10,827 |
Total VIPs delivered | 2,864 |
Total delivered | 13,691 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 42 |
Total profit | 416,931 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 2,450 |
Grade 1 upgrades generated | 457 |
Grade 2 upgrades generated | 499 |
Grade 3 upgrades generated | 590 |
Grade 4 upgrades generated | 567 |
Grade 5 upgrades generated | 337 |
Crew |
|
Crew credits earned | 42,955,350 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 33M 34S |
Time in gunner role | 46M 23S |
Time in fighter con role | 1H 42M 7S |
Total credits accrued | 3,732,563 cr |