CMDR Max Sinclair profile
(Asp Explorer)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1,948,507,640 cr |
Credits spent on ships | 773,116,976 cr |
Credits spent on outfitting | 1,987,439,639 cr |
Credits spent on repairs | 16,038,938 cr |
Credits spent on fuel | 1,478,893 cr |
Credits spent on munitions | 488,019 cr |
Insurance claims | 56 |
Total claim costs | 120,722,271 cr |
Combat |
|
Bounties claimed | 2,070 |
Profit from bounties | 49,400,862 cr |
Combat bonds | 671 |
Profit from combat bonds | 17,803,288 cr |
Assassinations | 42 |
Profit from assassinations | 1,259,054 cr |
Highest single reward | 296,540 cr |
Skimmers killed | 120 |
Crime |
|
Fines issued | 139 |
Lifetime fines value | 5,275,771 cr |
Bounties received/earned | 287 |
Lifetime bounty value | 390,410 cr |
Highest bounty issued | 24,340 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 5,295,045 cr |
Commodities smuggled | 5,420 |
Average profit | 58,187 cr |
Highest single transaction | 283,824 cr |
Trading |
|
Market network | 262 |
Trading profit | 265,088,460 cr |
Commodities traded | 242,371 |
Average profit | 241,428 cr |
Highest single transaction | 2,334,000 cr |
Mining |
|
Profits from mining | 172,192 cr |
Minerals refined | 58 |
Materials collected | 1,984 |
Exploration |
|
Systems visited | 4,108 |
Profits from exploration | 44,467,783 cr |
Level 2 detailed scans | 1,126 |
Level 3 detailed scans | 1,677 |
Highest payout | 2,487,659 cr |
Total hyperspace distance | 175,673 ly |
Total hyperspace jumps | 9,865 |
Max distance from start | 5,010.07 ly |
Max distance from Sol | 4,939.11 ly |
Max distance from Colonia | 26,836.47 ly |
Approximate time played | 8W 2D 23H 53M |
Passengers |
|
Total bulk passengers delivered | 2,614 |
Total VIPs delivered | 457 |
Total delivered | 3,071 |
Total ejected | 123 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 18,818 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 241 |
Grade 1 upgrades generated | 183 |
Grade 2 upgrades generated | 47 |
Grade 3 upgrades generated | 11 |
Crew |
|
Crew credits earned | 62,793,960 cr |
Crew hired | 24 |
Crew fired | 20 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 7M 36S |