CMDR Xen profile
(Sidewinder)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27,145,049,076 cr |
Credits spent on ships | 5,975,632,892 cr |
Credits spent on outfitting | 16,426,883,004 cr |
Credits spent on repairs | 129,561,971 cr |
Credits spent on fuel | 1,988,115 cr |
Credits spent on munitions | 4,512,273 cr |
Insurance claims | 83 |
Total claim costs | 521,570,196 cr |
Combat |
|
Bounties claimed | 3,063 |
Profit from bounties | 207,543,348 cr |
Combat bonds | 4,267 |
Profit from combat bonds | 166,721,489 cr |
Assassinations | 95 |
Profit from assassinations | 17,528,847 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 146 |
Crime |
|
Fines issued | 336 |
Lifetime fines value | 6,412,793 cr |
Bounties received/earned | 1,830 |
Lifetime bounty value | 650,180 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 3,312,302 cr |
Commodities smuggled | 1,360 |
Average profit | 70,475 cr |
Highest single transaction | 1,461,268 cr |
Trading |
|
Market network | 992 |
Trading profit | 13,778,055,303 cr |
Commodities traded | 532,760 |
Average profit | 4,158,785 cr |
Highest single transaction | 796,112,616 cr |
Mining |
|
Profits from mining | 14,086,094,217 cr |
Minerals refined | 33,840 |
Materials collected | 121,758 |
Exploration |
|
Systems visited | 29,118 |
Profits from exploration | 2,578,827,521 cr |
Level 2 detailed scans | 55,434 |
Level 3 detailed scans | 62,183 |
Highest payout | 22,494,685 cr |
Total hyperspace distance | 2,083,706 ly |
Total hyperspace jumps | 40,732 |
Max distance from start | 65,603.96 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 65W 3H 26M |
Passengers |
|
Total bulk passengers delivered | 26,468 |
Total VIPs delivered | 42,066 |
Total delivered | 68,534 |
Total ejected | 411 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 93,146 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,763 |
Grade 1 upgrades generated | 720 |
Grade 2 upgrades generated | 830 |
Grade 3 upgrades generated | 1,275 |
Grade 4 upgrades generated | 1,711 |
Grade 5 upgrades generated | 3,227 |
Crew |
|
Crew credits earned | 16,500,601 cr |
Crew hired | 2 |
Crew fired | 2 |