CMDR baal536 profile
(Asp Explorer)
Federation: Lt. Commander
Empire: King
Balance |
|
---|---|
Current assets | 4,983,219,227 cr |
Credits spent on ships | 259,183,711 cr |
Credits spent on outfitting | 182,704,878 cr |
Credits spent on repairs | 477,129 cr |
Credits spent on fuel | 136,970 cr |
Credits spent on munitions | 76,490 cr |
Insurance claims | 14 |
Total claim costs | 13,659,944 cr |
Combat |
|
Bounties claimed | 843 |
Profit from bounties | 24,948,564 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 340,151 cr |
Highest single reward | 163,875 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 91,810 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 4,600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 15,360 cr |
Commodities smuggled | 1 |
Average profit | 15,360 cr |
Highest single transaction | 15,360 cr |
Trading |
|
Market network | 63 |
Trading profit | 37,613,050 cr |
Commodities traded | 4,924 |
Average profit | 338,856 cr |
Highest single transaction | 4,266,456 cr |
Mining |
|
Profits from mining | 7,283,640 cr |
Minerals refined | 14 |
Materials collected | 3,922 |
Exploration |
|
Systems visited | 6,186 |
Profits from exploration | 848,049,828 cr |
Level 2 detailed scans | 48,338 |
Level 3 detailed scans | 48,988 |
Highest payout | 9,524,339 cr |
Total hyperspace distance | 382,316 ly |
Total hyperspace jumps | 8,546 |
Max distance from start | 25,965.31 ly |
Max distance from Sol | 25,999.97 ly |
Max distance from Colonia | 28,589.94 ly |
Approximate time played | 4W 4D 14H 14M |
Passengers |
|
Total bulk passengers delivered | 9 |
Total VIPs delivered | 10,951 |
Total delivered | 10,960 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 329,366 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 126 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 26 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 24 |
Grade 5 upgrades generated | 20 |
Multi-Crew |
|
Total time in multi-crew | 6M 20S |