CMDR Hynikan profile
(Anaconda)
Federation: Midshipman
Empire: Squire
Balance |
|
---|---|
Current assets | 844,847,156 cr |
Credits spent on ships | 249,885,013 cr |
Credits spent on outfitting | 867,426,106 cr |
Credits spent on repairs | 3,341,056 cr |
Credits spent on fuel | 82,651 cr |
Credits spent on munitions | 253,708 cr |
Insurance claims | 25 |
Total claim costs | 55,477,983 cr |
Combat |
|
Bounties claimed | 172 |
Profit from bounties | 6,038,760 cr |
Combat bonds | 9 |
Profit from combat bonds | 329,132 cr |
Assassinations | 5 |
Profit from assassinations | 388,802 cr |
Highest single reward | 274,510 cr |
Skimmers killed | 48 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 25,690 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 70,000 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 343,957 cr |
Commodities smuggled | 34 |
Average profit | 15,634 cr |
Highest single transaction | 281,562 cr |
Trading |
|
Market network | 69 |
Trading profit | 527,281,059 cr |
Commodities traded | 29,653 |
Average profit | 2,302,537 cr |
Highest single transaction | 73,034,676 cr |
Mining |
|
Profits from mining | 277,791,991 cr |
Minerals refined | 309 |
Materials collected | 6,956 |
Exploration |
|
Systems visited | 1,904 |
Profits from exploration | 130,772,479 cr |
Level 2 detailed scans | 10,562 |
Level 3 detailed scans | 11,691 |
Highest payout | 5,013,456 cr |
Total hyperspace distance | 63,806 ly |
Total hyperspace jumps | 2,583 |
Max distance from start | 5,038.81 ly |
Max distance from Sol | 5,002.66 ly |
Max distance from Colonia | 22,791.04 ly |
Approximate time played | 3W 4D 10H 15M |
Passengers |
|
Total bulk passengers delivered | 777 |
Total VIPs delivered | 124 |
Total delivered | 901 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 115 |
Total profit | 2,689,695 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 150 |
Grade 1 upgrades generated | 36 |
Grade 2 upgrades generated | 29 |
Grade 3 upgrades generated | 34 |
Grade 4 upgrades generated | 36 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 9,733,190 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 13H 7M 17S |