CMDR Primotter profile
(Anaconda)
Federation: Lieutenant
Empire: Count
Balance |
|
---|---|
Current assets | 3,304,604,145 cr |
Credits spent on ships | 995,489,449 cr |
Credits spent on outfitting | 4,381,100,826 cr |
Credits spent on repairs | 28,821,533 cr |
Credits spent on fuel | 453,744 cr |
Credits spent on munitions | 2,057,697 cr |
Insurance claims | 37 |
Total claim costs | 272,960,541 cr |
Combat |
|
Bounties claimed | 553 |
Profit from bounties | 62,207,323 cr |
Combat bonds | 1,417 |
Profit from combat bonds | 122,158,134 cr |
Assassinations | 28 |
Profit from assassinations | 6,252,521 cr |
Highest single reward | 739,696 cr |
Skimmers killed | 120 |
Crime |
|
Fines issued | 506 |
Lifetime fines value | 392,715 cr |
Bounties received/earned | 471 |
Lifetime bounty value | 3,015,100 cr |
Highest bounty issued | 1,305,600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 285,447 cr |
Commodities smuggled | 74 |
Average profit | 21,957 cr |
Highest single transaction | 129,865 cr |
Trading |
|
Market network | 113 |
Trading profit | 1,493,661,070 cr |
Commodities traded | 140,163 |
Average profit | 2,367,133 cr |
Highest single transaction | 394,886,144 cr |
Mining |
|
Profits from mining | 1,231,747,775 cr |
Minerals refined | 3,409 |
Materials collected | 13,361 |
Exploration |
|
Systems visited | 5,476 |
Profits from exploration | 744,126,699 cr |
Level 2 detailed scans | 29,252 |
Level 3 detailed scans | 29,434 |
Highest payout | 10,193,532 cr |
Total hyperspace distance | 347,796 ly |
Total hyperspace jumps | 7,185 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 8W 5D 23H 24M |
Passengers |
|
Total bulk passengers delivered | 8,869 |
Total VIPs delivered | 390 |
Total delivered | 9,259 |
Total ejected | 99 |
Search and Rescue |
|
Total items rescued | 316 |
Total profit | 3,819,313 cr |
Total rescue transactions | 58 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 683 |
Grade 1 upgrades generated | 166 |
Grade 2 upgrades generated | 186 |
Grade 3 upgrades generated | 226 |
Grade 4 upgrades generated | 64 |
Grade 5 upgrades generated | 41 |
Crew |
|
Crew credits earned | 179,466,814 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 5H 57M 6S |
Time in gunner role | 1H 22M 44S |