CMDR Sosolid profile
Profile

Commander name:
Current ship:
IMPERIAL TRUCK [ITMK01]
(Imperial Cutter)
(Imperial Cutter)
Member since:
2 Dec 2018
Distances submitted:
0
Systems visited:
1,134
Systems discovered first:
102

Ranks
Defenceless
Directionless
Federation: Cadet
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1,585,536,385 cr |
Credits spent on ships | 398,659,447 cr |
Credits spent on outfitting | 342,297,544 cr |
Credits spent on repairs | 219,221 cr |
Credits spent on fuel | 54,761 cr |
Credits spent on munitions | 17,629 cr |
Insurance claims | 1 |
Total claim costs | 1,227,496 cr |
Combat |
|
Bounties claimed | 3 |
Profit from bounties | 3,600 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 17,660 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 3,900 cr |
Highest bounty issued | 3,300 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 15 |
Trading profit | 205,826,797 cr |
Commodities traded | 13,019 |
Average profit | 4,474,496 cr |
Highest single transaction | 36,075,680 cr |
Mining |
|
Profits from mining | 20,613 cr |
Minerals refined | 10 |
Materials collected | 3,293 |
Exploration |
|
Systems visited | 851 |
Profits from exploration | 87,735,787 cr |
Level 2 detailed scans | 3,279 |
Level 3 detailed scans | 3,421 |
Highest payout | 3,318,997 cr |
Total hyperspace distance | 35,476 ly |
Total hyperspace jumps | 1,175 |
Max distance from start | 4,367.50 ly |
Max distance from Sol | 4,402.19 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 4D 18H 26M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 719 |
Total delivered | 719 |
Total ejected | 29 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 128 |
Grade 1 upgrades generated | 35 |
Grade 2 upgrades generated | 19 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 29 |
Grade 5 upgrades generated | 17 |