CMDR trampyjoe profile
(Krait Phantom)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 4,528,145,303 cr |
Credits spent on ships | 683,152,510 cr |
Credits spent on outfitting | 1,552,608,431 cr |
Credits spent on repairs | 2,877,871 cr |
Credits spent on fuel | 253,940 cr |
Credits spent on munitions | 150,517 cr |
Insurance claims | 6 |
Total claim costs | 25,043,137 cr |
Combat |
|
Bounties claimed | 371 |
Profit from bounties | 28,631,386 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 897,066 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 103,018 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 3,100 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 27,440 cr |
Commodities smuggled | 26 |
Average profit | 4,573 cr |
Highest single transaction | 17,488 cr |
Trading |
|
Market network | 132 |
Trading profit | 1,334,410,418 cr |
Commodities traded | 168,406 |
Average profit | 2,261,713 cr |
Highest single transaction | 205,781,504 cr |
Mining |
|
Profits from mining | 1,178,700,550 cr |
Minerals refined | 4,380 |
Materials collected | 10,675 |
Exploration |
|
Systems visited | 7,044 |
Profits from exploration | 1,092,869,407 cr |
Level 2 detailed scans | 49,216 |
Level 3 detailed scans | 49,584 |
Highest payout | 10,678,620 cr |
Total hyperspace distance | 337,981 ly |
Total hyperspace jumps | 8,505 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 8W 1D 12H 24M |
Passengers |
|
Total bulk passengers delivered | 173 |
Total VIPs delivered | 191 |
Total delivered | 364 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 131,051 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 480 |
Grade 1 upgrades generated | 130 |
Grade 2 upgrades generated | 108 |
Grade 3 upgrades generated | 100 |
Grade 4 upgrades generated | 102 |
Grade 5 upgrades generated | 40 |
Crew |
|
Crew credits earned | 29,837,961 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 8M 37S |
Time in gunner role | 16M 2S |
Time in fighter con role | 26M 31S |
Total credits accrued | 155,434 cr |