CMDR Kezika profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17,906,658,200 cr |
Credits spent on ships | 4,223,438,490 cr |
Credits spent on outfitting | 17,412,745,736 cr |
Credits spent on repairs | 213,155,739 cr |
Credits spent on fuel | 3,510,926 cr |
Credits spent on munitions | 22,923,611 cr |
Insurance claims | 341 |
Total claim costs | 2,110,158,968 cr |
Combat |
|
Bounties claimed | 7,073 |
Profit from bounties | 1,251,837,208 cr |
Combat bonds | 11,163 |
Profit from combat bonds | 9,240,574,863 cr |
Assassinations | 298 |
Profit from assassinations | 386,785,547 cr |
Highest single reward | 2,023,610 cr |
Skimmers killed | 727 |
Crime |
|
Fines issued | 3,361 |
Lifetime fines value | 1,504,007 cr |
Bounties received/earned | 3,983 |
Lifetime bounty value | 352,037,480 cr |
Highest bounty issued | 4,771,500 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 13,581,182 cr |
Commodities smuggled | 5,356 |
Average profit | 152,598 cr |
Highest single transaction | 3,271,644 cr |
Trading |
|
Market network | 227 |
Trading profit | 10,622,359,415 cr |
Commodities traded | 371,664 |
Average profit | 4,895,097 cr |
Highest single transaction | 625,807,872 cr |
Mining |
|
Profits from mining | 12,608,860,665 cr |
Minerals refined | 12,519 |
Materials collected | 39,503 |
Exploration |
|
Systems visited | 24,951 |
Profits from exploration | 2,867,348,341 cr |
Level 2 detailed scans | 105,031 |
Level 3 detailed scans | 105,015 |
Highest payout | 17,436,800 cr |
Total hyperspace distance | 2,826,678 ly |
Total hyperspace jumps | 38,647 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,598.78 ly |
Approximate time played | 31W 2D 1H 28M |
Passengers |
|
Total bulk passengers delivered | 17,666 |
Total VIPs delivered | 2,133 |
Total delivered | 19,799 |
Total ejected | 499 |
Search and Rescue |
|
Total items rescued | 14,399 |
Total rescue transactions | 521 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,277 |
Grade 1 upgrades generated | 906 |
Grade 2 upgrades generated | 1,180 |
Grade 3 upgrades generated | 1,333 |
Grade 4 upgrades generated | 1,065 |
Grade 5 upgrades generated | 793 |
Crew |
|
Crew credits earned | 3,170,901,715 cr |
Crew hired | 165 |
Crew fired | 146 |
Crew lost | 30 |
Multi-Crew |
|
Total time in multi-crew | 6D 7H 30M 17S |
Time in gunner role | 2H 13M 18S |
Time in fighter con role | 4H 7M 33S |
Total credits accrued | 355,114,636 cr |
Total fines accrued | 1,800 cr |