CMDR Crunch Buttsteak profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 285,820,290,115 cr |
Credits spent on ships | 3,960,836,478 cr |
Credits spent on outfitting | 11,463,164,636 cr |
Credits spent on repairs | 201,123,268 cr |
Credits spent on fuel | 2,896,316 cr |
Credits spent on munitions | 67,035,071 cr |
Insurance claims | 822 |
Total claim costs | 3,948,507,852 cr |
Combat |
|
Bounties claimed | 11,971 |
Profit from bounties | 1,946,340,931 cr |
Combat bonds | 27,136 |
Profit from combat bonds | 168,045,793,431 cr |
Assassinations | 216 |
Profit from assassinations | 145,317,335 cr |
Highest single reward | 2,073,572 cr |
Skimmers killed | 438 |
Crime |
|
Fines issued | 1,299 |
Lifetime fines value | 4,345,466 cr |
Bounties received/earned | 3,126 |
Lifetime bounty value | 24,380,250 cr |
Highest bounty issued | 2,018,700 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 63,378,973 cr |
Commodities smuggled | 9,573 |
Average profit | 331,827 cr |
Highest single transaction | 4,073,524 cr |
Trading |
|
Market network | 334 |
Trading profit | 42,312,845,109 cr |
Commodities traded | 530,473 |
Average profit | 13,680,196 cr |
Highest single transaction | 1,078,900,560 cr |
Mining |
|
Profits from mining | 32,742,224,310 cr |
Minerals refined | 39,354 |
Materials collected | 79,186 |
Exploration |
|
Systems visited | 15,673 |
Profits from exploration | 961,817,157 cr |
Level 2 detailed scans | 57,510 |
Level 3 detailed scans | 58,017 |
Highest payout | 12,325,145 cr |
Total hyperspace distance | 1,356,939 ly |
Total hyperspace jumps | 37,243 |
Max distance from start | 21,981.54 ly |
Max distance from Sol | 52,418.53 ly |
Max distance from Colonia | 38,887.27 ly |
Approximate time played | 55W 3D 16H 2M |
Passengers |
|
Total bulk passengers delivered | 35,374 |
Total VIPs delivered | 7,530 |
Total delivered | 42,904 |
Total ejected | 57 |
Search and Rescue |
|
Total items rescued | 7,279 |
Total profit | 649,991,000 cr |
Total rescue transactions | 414 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 10,445 |
Grade 1 upgrades generated | 1,308 |
Grade 2 upgrades generated | 1,358 |
Grade 3 upgrades generated | 1,878 |
Grade 4 upgrades generated | 2,415 |
Grade 5 upgrades generated | 3,486 |
Crew |
|
Crew credits earned | 10,812,536,668 cr |
Crew hired | 31 |
Crew fired | 31 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3D 2H 35M 20S |
Time in gunner role | 2H 51M 13S |
Time in fighter con role | 3H 57M 20S |
Total credits accrued | 326,311,641 cr |
Total fines accrued | 200 cr |