CMDR Itanius Jr. profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,979,343,394 cr |
Credits spent on ships | 974,995,591 cr |
Credits spent on outfitting | 2,281,107,389 cr |
Credits spent on repairs | 13,806,790 cr |
Credits spent on fuel | 243,535 cr |
Credits spent on munitions | 800,166 cr |
Insurance claims | 53 |
Total claim costs | 151,484,002 cr |
Combat |
|
Bounties claimed | 1,751 |
Profit from bounties | 71,729,598 cr |
Combat bonds | 365 |
Profit from combat bonds | 10,283,878 cr |
Assassinations | 25 |
Profit from assassinations | 14,286,505 cr |
Highest single reward | 383,300 cr |
Skimmers killed | 604 |
Crime |
|
Fines issued | 325 |
Lifetime fines value | 165,013 cr |
Bounties received/earned | 134 |
Lifetime bounty value | 81,970 cr |
Highest bounty issued | 10,255 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 535,437 cr |
Commodities smuggled | 658 |
Average profit | 66,930 cr |
Highest single transaction | 146,280 cr |
Trading |
|
Market network | 112 |
Trading profit | 239,382,296 cr |
Commodities traded | 69,544 |
Average profit | 294,081 cr |
Highest single transaction | 96,264,514 cr |
Mining |
|
Profits from mining | 117,400,544 cr |
Minerals refined | 2,913 |
Materials collected | 14,353 |
Exploration |
|
Systems visited | 4,412 |
Profits from exploration | 174,456,763 cr |
Level 2 detailed scans | 6,577 |
Level 3 detailed scans | 9,207 |
Highest payout | 6,096,255 cr |
Total hyperspace distance | 234,206 ly |
Total hyperspace jumps | 6,272 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 65,319.47 ly |
Max distance from Colonia | 46,370.12 ly |
Approximate time played | 4W 4D 4H 21M |
Passengers |
|
Total bulk passengers delivered | 4,244 |
Total VIPs delivered | 2,024 |
Total delivered | 6,268 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 44 |
Total profit | 45,584 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 904 |
Grade 1 upgrades generated | 250 |
Grade 2 upgrades generated | 140 |
Grade 3 upgrades generated | 209 |
Grade 4 upgrades generated | 116 |
Grade 5 upgrades generated | 189 |
Crew |
|
Crew credits earned | 117,575,875 cr |
Crew hired | 14 |
Crew fired | 9 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 6H 38M 59S |
Time in gunner role | 1H 15M 10S |
Total credits accrued | 151,800 cr |