CMDR Millstonebarn profile
(Mamba)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 38,261,839,375 cr |
Credits spent on ships | 2,218,678,827 cr |
Credits spent on outfitting | 73,521,155,301 cr |
Credits spent on repairs | 88,259,011 cr |
Credits spent on fuel | 2,870,359 cr |
Credits spent on munitions | 8,816,658 cr |
Insurance claims | 88 |
Total claim costs | 353,049,145 cr |
Combat |
|
Bounties claimed | 30,496 |
Profit from bounties | 2,402,058,258 cr |
Combat bonds | 13,809 |
Profit from combat bonds | 1,266,225,722 cr |
Assassinations | 53 |
Profit from assassinations | 20,946,102 cr |
Highest single reward | 2,302,900 cr |
Skimmers killed | 128 |
Crime |
|
Fines issued | 1,106 |
Lifetime fines value | 2,408,717 cr |
Bounties received/earned | 1,867 |
Lifetime bounty value | 405,689,470 cr |
Highest bounty issued | 5,276,400 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | -1,941,251,096 cr |
Commodities smuggled | 41,462 |
Average profit | -14,379,638 cr |
Highest single transaction | 2,160,720 cr |
Trading |
|
Market network | 1,417 |
Trading profit | 5,673,181,847 cr |
Commodities traded | 912,387 |
Average profit | 1,158,502 cr |
Highest single transaction | 778,338,816 cr |
Mining |
|
Profits from mining | 12,206,926,347 cr |
Minerals refined | 14,197 |
Materials collected | 67,552 |
Exploration |
|
Systems visited | 40,559 |
Profits from exploration | 1,416,900,302 cr |
Level 2 detailed scans | 37,407 |
Level 3 detailed scans | 312,868 |
Highest payout | 16,442,664 cr |
Total hyperspace distance | 2,138,245 ly |
Total hyperspace jumps | 63,700 |
Max distance from start | 65,656.15 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 80W 5D 3H 49M |
Passengers |
|
Total bulk passengers delivered | 12,013 |
Total VIPs delivered | 3,656 |
Total delivered | 15,669 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 39 |
Total profit | 873,295 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,783 |
Grade 1 upgrades generated | 530 |
Grade 2 upgrades generated | 439 |
Grade 3 upgrades generated | 641 |
Grade 4 upgrades generated | 849 |
Grade 5 upgrades generated | 2,324 |
Crew |
|
Crew credits earned | 3,415,671,193 cr |
Crew hired | 18 |
Crew fired | 14 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1W 3D 6H 57M 48S |
Time in gunner role | 1H 14M 51S |
Time in fighter con role | 4H 49M 46S |
Total credits accrued | 3,298,523 cr |