CMDR DePoX profile
(Python)
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 2,264,601,673 cr |
Credits spent on ships | 1,097,671,501 cr |
Credits spent on outfitting | 1,893,749,136 cr |
Credits spent on repairs | 9,125,486 cr |
Credits spent on fuel | 173,863 cr |
Credits spent on munitions | 2,238,137 cr |
Insurance claims | 19 |
Total claim costs | 53,161,359 cr |
Combat |
|
Bounties claimed | 2,129 |
Profit from bounties | 116,147,296 cr |
Combat bonds | 249 |
Profit from combat bonds | 14,671,050 cr |
Assassinations | 24 |
Profit from assassinations | 17,963,652 cr |
Highest single reward | 481,600 cr |
Skimmers killed | 128 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 310,723 cr |
Bounties received/earned | 244 |
Lifetime bounty value | 494,000 cr |
Highest bounty issued | 82,900 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 48,746 cr |
Commodities smuggled | 13 |
Average profit | 6,964 cr |
Highest single transaction | 16,158 cr |
Trading |
|
Market network | 63 |
Trading profit | 1,411,422,570 cr |
Commodities traded | 9,195 |
Average profit | 9,347,169 cr |
Highest single transaction | 162,666,378 cr |
Mining |
|
Profits from mining | 1,348,251,199 cr |
Minerals refined | 1,505 |
Materials collected | 13,058 |
Exploration |
|
Systems visited | 7,348 |
Profits from exploration | 554,929,522 cr |
Level 2 detailed scans | 21,853 |
Level 3 detailed scans | 23,648 |
Highest payout | 8,062,056 cr |
Total hyperspace distance | 293,828 ly |
Total hyperspace jumps | 8,318 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 5W 2D 13H 24M |
Passengers |
|
Total bulk passengers delivered | 4,516 |
Total VIPs delivered | 94 |
Total delivered | 4,610 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 470,159 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1,260 |
Grade 1 upgrades generated | 346 |
Grade 2 upgrades generated | 298 |
Grade 3 upgrades generated | 326 |
Grade 4 upgrades generated | 213 |
Grade 5 upgrades generated | 77 |
Crew |
|
Crew credits earned | 73,814,950 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 43M 31S |