CMDR Deadstar Omega profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,957,685,766 cr |
Credits spent on ships | 6,669,581,800 cr |
Credits spent on outfitting | 26,088,407,154 cr |
Credits spent on repairs | 245,822,794 cr |
Credits spent on fuel | 3,925,030 cr |
Credits spent on munitions | 20,222,329 cr |
Insurance claims | 488 |
Total claim costs | 1,910,867,817 cr |
Combat |
|
Bounties claimed | 20,173 |
Profit from bounties | 1,152,633,280 cr |
Combat bonds | 7,652 |
Profit from combat bonds | 827,536,063 cr |
Assassinations | 412 |
Profit from assassinations | 233,901,016 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 1,340 |
Crime |
|
Fines issued | 1,442 |
Lifetime fines value | 13,690,146 cr |
Bounties received/earned | 2,480 |
Lifetime bounty value | 4,398,470 cr |
Highest bounty issued | 95,000 cr |
Smuggling |
|
Black market network | 74 |
Black market profit | 10,362,996 cr |
Commodities smuggled | 3,005 |
Average profit | 62,054 cr |
Highest single transaction | 1,549,968 cr |
Trading |
|
Market network | 576 |
Trading profit | 23,402,456,885 cr |
Commodities traded | 377,244 |
Average profit | 6,891,183 cr |
Highest single transaction | 1,308,372,912 cr |
Mining |
|
Profits from mining | 22,472,035,412 cr |
Minerals refined | 31,566 |
Materials collected | 111,195 |
Exploration |
|
Systems visited | 33,137 |
Profits from exploration | 1,693,914,350 cr |
Level 2 detailed scans | 47,601 |
Level 3 detailed scans | 65,723 |
Highest payout | 11,589,356 cr |
Total hyperspace distance | 2,402,573 ly |
Total hyperspace jumps | 57,639 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 51W 18H 51M |
Passengers |
|
Total bulk passengers delivered | 9,147 |
Total VIPs delivered | 2,404 |
Total delivered | 11,551 |
Total ejected | 721 |
Search and Rescue |
|
Total items rescued | 623 |
Total profit | 11,353,079 cr |
Total rescue transactions | 80 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10,583 |
Grade 1 upgrades generated | 2,232 |
Grade 2 upgrades generated | 1,302 |
Grade 3 upgrades generated | 1,976 |
Grade 4 upgrades generated | 1,947 |
Grade 5 upgrades generated | 3,126 |
Crew |
|
Crew credits earned | 6,740,644,975 cr |
Crew hired | 6,440 |
Crew fired | 6,410 |
Crew lost | 29 |
Multi-Crew |
|
Total time in multi-crew | 3D 22H 23M 29S |
Time in gunner role | 1H 24M 46S |
Time in fighter con role | 5M 12S |
Total credits accrued | 13,914,820 cr |