CMDR Dr Bravo profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,712,600,475 cr |
Credits spent on ships | 1,326,793,828 cr |
Credits spent on outfitting | 5,290,797,408 cr |
Credits spent on repairs | 57,348,870 cr |
Credits spent on fuel | 2,599,232 cr |
Credits spent on munitions | 6,728,080 cr |
Insurance claims | 81 |
Total claim costs | 1,141,715,184 cr |
Combat |
|
Bounties claimed | 1,309 |
Profit from bounties | 66,878,267 cr |
Combat bonds | 591 |
Profit from combat bonds | 25,045,808 cr |
Assassinations | 139 |
Profit from assassinations | 71,728,210 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 1,347 |
Lifetime fines value | 1,216,911 cr |
Bounties received/earned | 4,344 |
Lifetime bounty value | 24,978,350 cr |
Highest bounty issued | 1,006,600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 95,453 cr |
Commodities smuggled | 52 |
Average profit | 13,636 cr |
Highest single transaction | 93,288 cr |
Trading |
|
Market network | 215 |
Trading profit | 7,842,352,895 cr |
Commodities traded | 180,623 |
Average profit | 8,713,725 cr |
Highest single transaction | 379,410,152 cr |
Mining |
|
Profits from mining | 7,561,093,430 cr |
Minerals refined | 11,798 |
Materials collected | 35,461 |
Exploration |
|
Systems visited | 4,684 |
Profits from exploration | 191,759,172 cr |
Level 2 detailed scans | 11,231 |
Level 3 detailed scans | 11,228 |
Highest payout | 3,364,260 cr |
Total hyperspace distance | 287,543 ly |
Total hyperspace jumps | 10,274 |
Max distance from start | 22,240.03 ly |
Max distance from Sol | 22,246.22 ly |
Max distance from Colonia | 24,876.88 ly |
Approximate time played | 15W 12H 23M |
Passengers |
|
Total bulk passengers delivered | 2,091 |
Total VIPs delivered | 5,101 |
Total delivered | 7,192 |
Total ejected | 289 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 215,363 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,092 |
Grade 1 upgrades generated | 423 |
Grade 2 upgrades generated | 426 |
Grade 3 upgrades generated | 487 |
Grade 4 upgrades generated | 489 |
Grade 5 upgrades generated | 267 |
Crew |
|
Crew credits earned | 840,359,186 cr |
Crew hired | 17 |
Crew fired | 9 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 4H 40M 31S |
Time in gunner role | 18M 48S |